增加窗口样式的设置

This commit is contained in:
ozg
2014-05-11 12:07:55 +08:00
parent eec41a022b
commit 078d22cc8f
60 changed files with 824 additions and 120 deletions
+3 -1
View File
@@ -16,11 +16,13 @@
#define GAME_TMX_ROLE_HEIGHT 32.0
#define GAME_PLAYER_MOVESPEED 0.5
#define GAME_INIT_SQL "insert into save_data (map_id, player_to_x, player_to_y, player_direction, gold) values(1, 14.5, 9.5, 'down', 200);"
#define GAME_INIT_SQL "insert into save_data (map_id, player_to_x, player_to_y, player_direction, gold, window_style) values(1, 14.5, 9.5, 'down', 200, 'style2');"
#define GAME_BATTLE_SELECTED_ID "GAME_BATTLE_SELECTED_ID" //战斗画面选择了一个技能或道具后,临时保存的技能id或道具id
#define GAME_BATTLE_FIELD "GAME_BATTLE_FIELD" //战斗画面的执行完毕技能或道具动作后,影响了哪个字段
#define GAME_STYLE "GAME_STYLE" //当前使用的样式
#define MAX_GOLD 999999 //金钱最大值
#define MAX_STATUS1 9999 //HP最大值
#define MAX_STATUS2 999 //MP、攻击力、防御力、速度、技能攻击、技能防御的最大值