mirror of
https://github.com/wu736139669/OzgGameRPG.git
synced 2026-08-05 06:24:38 +00:00
2dx版本升级到2.2.4
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@@ -0,0 +1,45 @@
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options
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{
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module_path="../../../cocos2dx/proj.marmalade/;../../../CocosDenshion/proj.marmalade/;../../../extensions/proj.marmalade/;../../../external/chipmunk/proj.marmalade/;../../../external/Box2D/proj.marmalade/"
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s3e-data-dir = "../Resources/"
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}
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includepaths
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{
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../Classes
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}
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subprojects
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{
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IwGL
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cocos2dx
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cocos2dx-ext
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Box2D
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CocosDenshion
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# chipmunk
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}
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defines
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{
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CC_ENABLE_BOX2D_INTEGRATION=1
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}
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assets
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{
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(../Resources)
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}
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files
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{
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[Main]
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(src)
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Main.h
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Main.cpp
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(../Classes)
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AppDelegate.cpp
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AppDelegate.h
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HelloWorldScene.cpp
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HelloWorldScene.h
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}
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// Application main file.
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#include "Main.h"
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#include "../Classes/AppDelegate.h"
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// Cocos2dx headers
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#include "cocos2d.h"
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// Marmaladeheaders
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#include "IwGL.h"
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USING_NS_CC;
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int main()
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{
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AppDelegate app;
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return cocos2d::CCApplication::sharedApplication()->Run();
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}
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@@ -0,0 +1,4 @@
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#ifndef MAIN_H
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#define MAIN_H
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#endif
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