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32 lines
593 B
C++
32 lines
593 B
C++
//
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// GameLayerTable.h
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// OnceAgain
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//
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// Created by mac on 14-4-18.
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//
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//
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#ifndef __OnceAgain__GameLayerTable__
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#define __OnceAgain__GameLayerTable__
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#include "cocos2d.h"
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#include "cocos-ext.h"
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USING_NS_CC;
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USING_NS_CC_EXT;
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class GameLayerTable : public CCScrollView{
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public:
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//
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void setContentOffset(CCPoint offset, bool animated = false);
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//
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static GameLayerTable* create(CCSize size, CCNode* container = NULL);
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GameLayerTable();
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~GameLayerTable();
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};
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#endif /* defined(__OnceAgain__GameLayerTable__) */
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