Files
2014-08-20 16:15:02 +08:00

42 lines
927 B
C++

//
// GameLayer_Task.h
// OnceAgain
//
// Created by mac on 14-3-25.
//
//
#ifndef __OnceAgain__GameLayer_Task__
#define __OnceAgain__GameLayer_Task__
#include "cocos2d.h"
#include "CocosGUI.h"
#include "cocos-ext.h"
#include "SimpleAudioEngine.h"
#include "GameLayer_Base.h"
//添加命名空间
USING_NS_CC_EXT;
USING_NS_CC;
class GameLayer_Task : public GameLayer_Base
{
public:
virtual bool init(void);
virtual void setVisible(bool visible);
~GameLayer_Task(void);
GameLayer_Task(void);
CREATE_FUNC(GameLayer_Task);
//设置确定的方法.
void setSureCallbackFunc(CCObject* target, SEL_CallFuncO callfun);
private:
UILayer* taskUl;
//点击确定按钮.
void sureBtnCallback(CCObject* pSender);
CCObject* m_pListener;
SEL_CallFuncO m_pfnSelector;
};
#endif /* defined(__OnceAgain__GameLayer_Task__) */