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42 lines
927 B
C++
42 lines
927 B
C++
//
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// GameLayer_Task.h
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// OnceAgain
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//
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// Created by mac on 14-3-25.
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//
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//
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#ifndef __OnceAgain__GameLayer_Task__
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#define __OnceAgain__GameLayer_Task__
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#include "cocos2d.h"
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#include "CocosGUI.h"
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#include "cocos-ext.h"
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#include "SimpleAudioEngine.h"
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#include "GameLayer_Base.h"
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//添加命名空间
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USING_NS_CC_EXT;
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USING_NS_CC;
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class GameLayer_Task : public GameLayer_Base
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{
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public:
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virtual bool init(void);
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virtual void setVisible(bool visible);
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~GameLayer_Task(void);
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GameLayer_Task(void);
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CREATE_FUNC(GameLayer_Task);
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//设置确定的方法.
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void setSureCallbackFunc(CCObject* target, SEL_CallFuncO callfun);
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private:
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UILayer* taskUl;
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//点击确定按钮.
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void sureBtnCallback(CCObject* pSender);
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CCObject* m_pListener;
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SEL_CallFuncO m_pfnSelector;
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};
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#endif /* defined(__OnceAgain__GameLayer_Task__) */
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