Files
2014-08-20 16:15:02 +08:00

37 lines
749 B
C++

//
// GameShare_Boom.h
// OnceAgain
//
// Created by mac on 14-3-6.
//
//
#ifndef __OnceAgain__GameShare_Boom__
#define __OnceAgain__GameShare_Boom__
#include "cocos2d.h"
USING_NS_CC;
#include "GameShare_Texture.h"
#include "GameShare_Msg.h"
class GameShare_Boom : public CCSprite
{
public:
GameShare_Boom(void);
virtual bool init();
virtual ~GameShare_Boom();
CREATE_FUNC(GameShare_Boom);
CC_SYNTHESIZE(unsigned int, maxEnergy, MaxEnergy);
void addEnergy(unsigned int energy=1);
void setEnergy(unsigned int energy=0);
void resetEnergy();
private:
// 取得精灵的位置与尺寸
CCRect rect();
};
#endif /* defined(__OnceAgain__GameShare_Boom__) */