mirror of
https://github.com/wu736139669/SmallGame_Cocos2dx.git
synced 2026-08-06 06:41:44 +00:00
22 lines
842 B
C++
22 lines
842 B
C++
|
|
|
|
//#include "StaticData.h"
|
|
#include "RTBgLayer.h"
|
|
USING_NS_CC;
|
|
bool CRTBgLayer::init()
|
|
{
|
|
if(CCLayer::init()){
|
|
CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
|
|
CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();
|
|
|
|
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
|
|
//mpBg = CCSprite::create("right_touch/00_board_l.png");
|
|
//CCSprite* background = CCSprite::createWithSpriteFrameName(STATIC_DATA_STRING("background"));
|
|
//mpBg->setAnchorPoint(ccp(0,1));
|
|
//mpBg->setPosition(ccp(/*pSprite->getTextureRect().size.width/2 +*/ origin.x, mpBg->getTextureRect().size.height + origin.y + 400));
|
|
// mpBg->setPosition(CCPointMake(winSize.width*0.5,winSize.height*0.5));
|
|
//this->addChild(mpBg);
|
|
return true;
|
|
}
|
|
return false;
|
|
} |