mirror of
https://github.com/wu736139669/SmallGame_Cocos2dx.git
synced 2026-08-05 06:23:09 +00:00
49 lines
823 B
C++
49 lines
823 B
C++
//
|
|
// GameDemo.cpp
|
|
// OnceAgain
|
|
//
|
|
// Created by mac on 14-3-10.
|
|
//
|
|
//
|
|
|
|
#include "GameDemo.h"
|
|
|
|
GameDemo::~GameDemo()
|
|
{
|
|
|
|
}
|
|
|
|
CCScene* GameDemo::scene()
|
|
{
|
|
// 'scene' Automatic release memory
|
|
CCScene *scene = CCScene::create();
|
|
// 'layer' Automatic release memory
|
|
GameDemo *layer = GameDemo::create();
|
|
scene->addChild(layer);
|
|
return scene;
|
|
}
|
|
|
|
bool GameDemo::init()
|
|
{
|
|
if (!GameShare_Scene::init()) {
|
|
return false;
|
|
}
|
|
|
|
//开始
|
|
this->showReadyGo();
|
|
//设置分数
|
|
this->setScore(100);
|
|
//设置能量最大值.
|
|
this->boom_setMaxBoomEnergy(40);
|
|
//增加能量
|
|
this->boom_addEnergy(10);
|
|
|
|
|
|
|
|
//是否积满一次炸弹.
|
|
|
|
|
|
//设置连击.
|
|
this->setBatter(10);
|
|
return true;
|
|
} |