fix(m110): keep the marker annulus over sprite carriers
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@@ -1301,7 +1301,8 @@ func _ring_carrier_ratio(image: Image, center: Vector2, radius: float, stroke: C
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var py := int(round(probe.y))
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if px < 0 or py < 0 or px >= image.get_width() or py >= image.get_height():
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continue
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if _point_in_any_rect(ui_rects, Vector2(px, py)):
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var pixel_position := Vector2(px, py)
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if _point_in_any_rect(ui_rects, pixel_position):
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continue
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var color := image.get_pixel(px, py)
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if _is_palette_blend(color, stroke, underlays):
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@@ -1379,8 +1380,8 @@ func _path_contrast(image: Image, shell: Control) -> Dictionary:
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var core_ratio := float(worst.ratio)
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var core_carrier: Color = worst.carrier
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var core_median := float(measured[measured.size() / 2].ratio)
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var source_ratio := _ring_carrier_ratio(image, source, width * 0.012, stroke, underlays, ui_rects, actor_rects)
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var target_ratio := _ring_carrier_ratio(image, target, width * 0.029, stroke, underlays, ui_rects, actor_rects)
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var source_ratio := _ring_carrier_ratio(image, source, width * 0.012, stroke, underlays, ui_rects)
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var target_ratio := _ring_carrier_ratio(image, target, width * 0.029, stroke, underlays, ui_rects)
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var worst_ratio := minf(core_ratio, minf(source_ratio, target_ratio))
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return {
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"method": _path_contrast_method(),
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