test: retain full battle review window

This commit is contained in:
2026-08-12 23:42:28 +08:00
parent 3b26b3d671
commit a2e748ebfb
+1 -1
View File
@@ -49,7 +49,7 @@ func run_test() -> void:
await create_timer(1.0).timeout
game.queue_free()
game = null
await settle(120)
await settle(210)
if failures.is_empty():
print("ABG_P9_0R3_DYNAMIC_SLICE_OK duration=%.2f front=%s rear=%s feedback=4 values=%s visible_frames=%d impact_once=true renderer=normal" % [elapsed, read_string("ABG_P9_0R3_FRONT", "Hearthguard"), read_string("ABG_P9_0R3_REAR", "Farstring"), sorted_values(seen_values), seen_feedback_labels])
call_deferred("finish", 0)