docs: close character animation candidate

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2026-08-12 22:51:44 +08:00
parent 6c72e243c2
commit be17debf4e
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@@ -4,19 +4,38 @@ Active Goal: `docs/goals/PHASE9_0R2_CHARACTER_ANIMATION_GOAL.md`
Active contract: `docs/runtime/PHASE9_0R2_CHARACTER_ANIMATION_CONTRACT.md`
Active ledger: `docs/reviews/PHASE9_GODOT_VERTICAL_SLICE_LEDGER.md`
Animation repair baseline: `db75a17ce8b0a3bc702ad535fa16491debf582e4`
Stage: `P9_0R2_CHARACTER_ANIMATION_ACTIVE`
Fixed product source: `6c72e243c2a35574a9a15ed7f22b0b44f0d0f865`
Stage: `P9_0R2_CHARACTER_ANIMATION_CANDIDATE_READY`
Owner review rejected the P9.0R1 battle motion because whole static images
were translated and bobbed instead of characters changing body and limb poses.
The current task preserves the accepted Title, Yard, front/rear choice, battle
layout, victory, Home and confirmed Restart. It owns only true character frame
animation, gameplay-event timing and a replacement H5. Economy, equipment,
chapters, persistence, authoritative combat, packaging and release are frozen.
Fixed clean/upstream source `6c72e24` preserves the accepted Title, Yard,
front/rear choice, battle layout, victory, Home and confirmed Restart while
replacing static-actor motion with 92 authored frames across 20 states. Five
actors visibly change body and limb poses; damage and healing commit exactly
once at impact frames, and Riftblade death holds its final frame.
Authoritative ignored runtime evidence is
`runtime/evidence/p9-0r2-6c72e24-attempt02/`. Its pre-Web 44-row inventory
SHA-256 is `e92e2f7e1897cb8723f886cb463f878455ddc24a294000328170e17c8edd1e1a`
and verifies 44/44. Two 1280x720 H.264 recordings each run 19.466667 seconds
and cover Hearthguard/Farstring and Wayrunner/Kindhand routes. Attempt 01 is
append-only `INVALID_MOVIE_OUTPUT_PATH` and was not reused.
The clean replacement Web bundle is
`runtime/build/web-preview/6c72e24-r2/`; its nine-file manifest SHA-256 is
`04f655e9ba23e11c21fb1f4d1c7873459d003f0db07964106bc2e93bb3c46483`.
PCK scope proves that tests and evidence are absent while all five actors'
representative action frames are present. Artifact Gallery runtime item
`pPeYCfGUlBjV` reaches the remote Title without browser diagnostics. The share
token is intentionally not stored in Git.
The prior P9.0R1 source and evidence below remain append-only history. Its
`agent_visual_reviewed` animation conclusion is superseded by Owner feedback.
Human visual/fun/understanding remains open. Shortest next action: implement
and verify the fixed character-animation event chain.
Economy, equipment, chapters, persistence, authoritative combat, packaging
and release remain frozen. Human visual/fun/understanding remains open.
Shortest next action: Owner plays the new H5 in landscape and judges whether
the body/limb animation reads clearly at phone size.
## Historical P9.0R1 Candidate