docs: close P9.0R8 front-door preview

This commit is contained in:
2026-08-13 06:34:52 +08:00
parent 3bed822dc1
commit d4b56e69c1
3 changed files with 58 additions and 1 deletions
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@@ -19,7 +19,9 @@ P9.0R7 baseline: `89ed89b2a5b45ee5ab10c989736f2d8c65ea88dd`
P9.0R7 product preview source: `b7d50af403d3fe5d3fcc92943bc21d1d1748ae3d`
P9.0R7 Gallery item: `REs3L6178z7p`
P9.0R8 baseline: `d008c792ee8bc819fd642533a386cc54f85ce36d`
Stage: `P9_0R8_FRONT_DOOR_ACTIVE`
P9.0R8 product preview source: `3bed822dc1e69ed9a5f05c87d1931eaadaf9bd7d`
P9.0R8 Gallery item: `Fb1N2BuvoC7f`
Stage: `P9_0R8_FRONT_DOOR_H5_PREVIEW_READY`
P9.0R5 preserves the complete real Title-to-second-result P9.0R4 path and owns
one Guild return decision plus a third battle. From `20 Coin`, the player either
@@ -100,6 +102,28 @@ candidate. Shortest next action: Owner plays to the training scene and judges
whether survival, tempo and recovery are understandable, meaningfully
different and worth another cycle.
Owner-directed modular development opened P9.0R8 from clean/upstream
`d008c79`. Clean/upstream source `3bed822` now separates resource verification,
visual Title and Main Menu; the menu contains only Start New Game, Game
Introduction and Settings. Introduction explains formation, automatic battle,
post-battle adaptation and route/member growth. Settings names language, text
size, motion and sound with live values. No fake Continue or Load appears while
save is absent. Home and confirmed Restart clear transient state and return to
Main Menu; New Game is the only route into the preserved Guild Yard.
The fast gate passes R8 domain/navigation, parsed ScreenTouch
`touch=10 fallback=0 direct=0`, P9.0R1-R7 regressions, and six `844x390`
normal-render states including English 130% Settings. The fixed-source PCK
excludes tests/evidence/build. Local and remote Chrome reach the new Chinese
Title with browser diagnostics empty. The ignored delivery is
`runtime/build/web-preview/3bed822-r8-fast/`; its `export.sha256` SHA-256 is
`5012b7e90726b332f0597f65a576816dad2b25e05a52b0f106db54de2c2f84ba`.
Gallery item `Fb1N2BuvoC7f` is new. Remote cold start took roughly three minutes
because the roughly 53 MB bundle remains uncompressed. Shortest next action:
Owner reviews Title -> Main Menu -> Introduction -> Settings -> New Game and
judges whether the product front door is understandable before another module
opens.
## P9.0R4 Fast-Preview Baseline
P9.0R4 owns only the first-result diagnosis, the existing `B0/R1/Q0` Steady
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@@ -73,3 +73,35 @@ exist. A disabled or fake continue action would teach a false product promise.
or
`Aetherbound Guild P9.0R8 redesign required: <earliest failed front-door boundary>`
## Fast H5 Result
Product source `3bed822dc1e69ed9a5f05c87d1931eaadaf9bd7d` is clean,
upstream and implements the complete owned module:
`Boot -> Title -> Main Menu -> Introduction / Settings / New Game -> preserved R7 gameplay`
The fast gate passes:
- `ABG_P9_0R8_FRONT_DOOR_OK pages=5 menu_routes=3 intro_beats=4 settings=4
no_continue=true mutation=intro0,settings0 new_game=clear home=menu
restart=menu`;
- `ABG_P9_0R8_FRONT_DOOR_TOUCH_OK touch=10 fallback=0 direct=0` for
Title entry, both information-page round trips, four settings and New Game;
- the complete declared P9.0R1-R7 regression set, including the updated real
Title -> Main Menu -> New Game route through the preserved battles;
- six normal-render `844x390` states covering verified Boot, Title, Main Menu,
Introduction, Chinese Settings and English/130% Settings, with 44px controls
and no clipping, overlap or scrolling; and
- a fixed-source runtime-only PCK with tests/evidence/build absent, nine
delivery payloads verifying against `export.sha256`, local Chrome Title and
remote signed Chrome Title with browser warning/error logs empty.
The ignored delivery is `runtime/build/web-preview/3bed822-r8-fast/`.
`export.sha256` has SHA-256
`5012b7e90726b332f0597f65a576816dad2b25e05a52b0f106db54de2c2f84ba`.
The new private Artifact Gallery item is `Fb1N2BuvoC7f`; it does not overwrite
R7. The remote cold start took roughly three minutes because the unchanged
roughly `53 MB` Web bundle remains uncompressed. This is fast preview evidence
only. Owner front-door comprehension/visual acceptance, listening, persistence,
physical device, packaging, stores and release remain open.
@@ -33,3 +33,4 @@ separate.
| 2026-08-13 | Owner continuation from clean/upstream `89ed89b` | `P9_0R7_INDIVIDUAL_GROWTH_ACTIVE` | Owner reviewed the R6 delivery and requested a larger continuation. R7 preserves the complete R6 path, grants one run-local individual training decision at its result, raises exactly one actual Company member from level one to level two, runs a fifth dual-pressure encounter and exposes the selected front/Farstring/Kindhand survival, tempo or recovery consequence before one-time `+8 Coin`. Authoritative XP, promotion, Market, Party order, casualty/recovery, persistence, chapters, packaging and release remain frozen. |
| 2026-08-13 | product `b7d50af`; Gallery `REs3L6178z7p` | `P9_0R7_INDIVIDUAL_GROWTH_H5_PREVIEW_READY` | Clean/upstream source continues the R6 result into unselected actual-member training, reversible review/commit, one fifth battle and a causal third-cycle result. Exactly one member reaches `Lv.2`: front training yields `90/75` instead of `70/55` HP, Farstring moves its one shot earlier for `6.40s` instead of `7.40s`, and Kindhand restores rear HP to `85` instead of `72/60`; `+8 Coin` commits once. The gate passes the R7 matrix, parsed ScreenTouch `touch=8 fallback=0 direct=0`, P9.0R3-R6 regressions and eleven `844x390` Chinese states with 44px controls and strict diagnostics zero. The fixed-source runtime-only PCK excludes tests/evidence/build; nine payloads verify against `export.sha256` whose SHA-256 is `6a2b04e823da55af21b658d1d96bf3faf969849496cdabe077770ca0fa55066e`. Local and remote normal-GPU Chrome reach the real Chinese Title with browser diagnostics zero. Cold start remains slow because the roughly 53 MB bundle is uncompressed. This is preview evidence only; Owner growth-choice comprehension/fun/continuation, listening, device, packaging, stores and release remain open. |
| 2026-08-13 | Owner modular-development decision from clean/upstream `d008c79` | `P9_0R8_FRONT_DOOR_ACTIVE` | Owner requires player-facing module sequencing before more battle expansion and identifies the missing initialization/title/main-menu/introduction/settings front door. R8 preserves the complete R7 gameplay after New Game, separates Title entry from run creation, adds an honest three-route Main Menu and session-local named settings, and deliberately omits Continue while save is absent. R7 values/assets, save, Market, content expansion, packaging and release remain frozen. |
| 2026-08-13 | product `3bed822`; Gallery `Fb1N2BuvoC7f` | `P9_0R8_FRONT_DOOR_H5_PREVIEW_READY` | Clean/upstream source implements resource initialization -> visual Title -> Main Menu, four-beat Game Introduction, four named session-local Settings and deliberate New Game handoff to the preserved Guild Yard. Main Menu has exactly three routes and no fake Continue/Load; Introduction/Settings mutate no gameplay; New Game, Home and confirmed Restart own exact cleanup boundaries. R8 navigation passes, parsed ScreenTouch is `touch=10 fallback=0 direct=0`, P9.0R1-R7 regressions pass, and six `844x390` Chinese/English-130% states have 44px controls with strict diagnostics zero. Fixed-source PCK excludes tests/evidence/build; nine payloads verify against `export.sha256` SHA-256 `5012b7e90726b332f0597f65a576816dad2b25e05a52b0f106db54de2c2f84ba`. Local and remote normal-GPU Chrome reach the new Chinese Title with browser diagnostics empty. Remote cold start took roughly three minutes because the 53 MB bundle remains uncompressed. This is preview evidence only; Owner comprehension/visual/listening, persistence, device, packaging, stores and release remain open. |