docs: close P9.0R8 front-door preview
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@@ -19,7 +19,9 @@ P9.0R7 baseline: `89ed89b2a5b45ee5ab10c989736f2d8c65ea88dd`
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P9.0R7 product preview source: `b7d50af403d3fe5d3fcc92943bc21d1d1748ae3d`
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P9.0R7 Gallery item: `REs3L6178z7p`
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P9.0R8 baseline: `d008c792ee8bc819fd642533a386cc54f85ce36d`
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Stage: `P9_0R8_FRONT_DOOR_ACTIVE`
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P9.0R8 product preview source: `3bed822dc1e69ed9a5f05c87d1931eaadaf9bd7d`
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P9.0R8 Gallery item: `Fb1N2BuvoC7f`
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Stage: `P9_0R8_FRONT_DOOR_H5_PREVIEW_READY`
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P9.0R5 preserves the complete real Title-to-second-result P9.0R4 path and owns
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one Guild return decision plus a third battle. From `20 Coin`, the player either
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@@ -100,6 +102,28 @@ candidate. Shortest next action: Owner plays to the training scene and judges
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whether survival, tempo and recovery are understandable, meaningfully
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different and worth another cycle.
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Owner-directed modular development opened P9.0R8 from clean/upstream
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`d008c79`. Clean/upstream source `3bed822` now separates resource verification,
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visual Title and Main Menu; the menu contains only Start New Game, Game
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Introduction and Settings. Introduction explains formation, automatic battle,
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post-battle adaptation and route/member growth. Settings names language, text
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size, motion and sound with live values. No fake Continue or Load appears while
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save is absent. Home and confirmed Restart clear transient state and return to
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Main Menu; New Game is the only route into the preserved Guild Yard.
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The fast gate passes R8 domain/navigation, parsed ScreenTouch
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`touch=10 fallback=0 direct=0`, P9.0R1-R7 regressions, and six `844x390`
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normal-render states including English 130% Settings. The fixed-source PCK
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excludes tests/evidence/build. Local and remote Chrome reach the new Chinese
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Title with browser diagnostics empty. The ignored delivery is
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`runtime/build/web-preview/3bed822-r8-fast/`; its `export.sha256` SHA-256 is
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`5012b7e90726b332f0597f65a576816dad2b25e05a52b0f106db54de2c2f84ba`.
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Gallery item `Fb1N2BuvoC7f` is new. Remote cold start took roughly three minutes
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because the roughly 53 MB bundle remains uncompressed. Shortest next action:
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Owner reviews Title -> Main Menu -> Introduction -> Settings -> New Game and
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judges whether the product front door is understandable before another module
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opens.
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## P9.0R4 Fast-Preview Baseline
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P9.0R4 owns only the first-result diagnosis, the existing `B0/R1/Q0` Steady
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@@ -73,3 +73,35 @@ exist. A disabled or fake continue action would teach a false product promise.
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or
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`Aetherbound Guild P9.0R8 redesign required: <earliest failed front-door boundary>`
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## Fast H5 Result
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Product source `3bed822dc1e69ed9a5f05c87d1931eaadaf9bd7d` is clean,
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upstream and implements the complete owned module:
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`Boot -> Title -> Main Menu -> Introduction / Settings / New Game -> preserved R7 gameplay`
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The fast gate passes:
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- `ABG_P9_0R8_FRONT_DOOR_OK pages=5 menu_routes=3 intro_beats=4 settings=4
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no_continue=true mutation=intro0,settings0 new_game=clear home=menu
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restart=menu`;
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- `ABG_P9_0R8_FRONT_DOOR_TOUCH_OK touch=10 fallback=0 direct=0` for
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Title entry, both information-page round trips, four settings and New Game;
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- the complete declared P9.0R1-R7 regression set, including the updated real
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Title -> Main Menu -> New Game route through the preserved battles;
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- six normal-render `844x390` states covering verified Boot, Title, Main Menu,
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Introduction, Chinese Settings and English/130% Settings, with 44px controls
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and no clipping, overlap or scrolling; and
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- a fixed-source runtime-only PCK with tests/evidence/build absent, nine
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delivery payloads verifying against `export.sha256`, local Chrome Title and
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remote signed Chrome Title with browser warning/error logs empty.
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The ignored delivery is `runtime/build/web-preview/3bed822-r8-fast/`.
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`export.sha256` has SHA-256
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`5012b7e90726b332f0597f65a576816dad2b25e05a52b0f106db54de2c2f84ba`.
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The new private Artifact Gallery item is `Fb1N2BuvoC7f`; it does not overwrite
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R7. The remote cold start took roughly three minutes because the unchanged
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roughly `53 MB` Web bundle remains uncompressed. This is fast preview evidence
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only. Owner front-door comprehension/visual acceptance, listening, persistence,
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physical device, packaging, stores and release remain open.
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@@ -33,3 +33,4 @@ separate.
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| 2026-08-13 | Owner continuation from clean/upstream `89ed89b` | `P9_0R7_INDIVIDUAL_GROWTH_ACTIVE` | Owner reviewed the R6 delivery and requested a larger continuation. R7 preserves the complete R6 path, grants one run-local individual training decision at its result, raises exactly one actual Company member from level one to level two, runs a fifth dual-pressure encounter and exposes the selected front/Farstring/Kindhand survival, tempo or recovery consequence before one-time `+8 Coin`. Authoritative XP, promotion, Market, Party order, casualty/recovery, persistence, chapters, packaging and release remain frozen. |
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| 2026-08-13 | product `b7d50af`; Gallery `REs3L6178z7p` | `P9_0R7_INDIVIDUAL_GROWTH_H5_PREVIEW_READY` | Clean/upstream source continues the R6 result into unselected actual-member training, reversible review/commit, one fifth battle and a causal third-cycle result. Exactly one member reaches `Lv.2`: front training yields `90/75` instead of `70/55` HP, Farstring moves its one shot earlier for `6.40s` instead of `7.40s`, and Kindhand restores rear HP to `85` instead of `72/60`; `+8 Coin` commits once. The gate passes the R7 matrix, parsed ScreenTouch `touch=8 fallback=0 direct=0`, P9.0R3-R6 regressions and eleven `844x390` Chinese states with 44px controls and strict diagnostics zero. The fixed-source runtime-only PCK excludes tests/evidence/build; nine payloads verify against `export.sha256` whose SHA-256 is `6a2b04e823da55af21b658d1d96bf3faf969849496cdabe077770ca0fa55066e`. Local and remote normal-GPU Chrome reach the real Chinese Title with browser diagnostics zero. Cold start remains slow because the roughly 53 MB bundle is uncompressed. This is preview evidence only; Owner growth-choice comprehension/fun/continuation, listening, device, packaging, stores and release remain open. |
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| 2026-08-13 | Owner modular-development decision from clean/upstream `d008c79` | `P9_0R8_FRONT_DOOR_ACTIVE` | Owner requires player-facing module sequencing before more battle expansion and identifies the missing initialization/title/main-menu/introduction/settings front door. R8 preserves the complete R7 gameplay after New Game, separates Title entry from run creation, adds an honest three-route Main Menu and session-local named settings, and deliberately omits Continue while save is absent. R7 values/assets, save, Market, content expansion, packaging and release remain frozen. |
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| 2026-08-13 | product `3bed822`; Gallery `Fb1N2BuvoC7f` | `P9_0R8_FRONT_DOOR_H5_PREVIEW_READY` | Clean/upstream source implements resource initialization -> visual Title -> Main Menu, four-beat Game Introduction, four named session-local Settings and deliberate New Game handoff to the preserved Guild Yard. Main Menu has exactly three routes and no fake Continue/Load; Introduction/Settings mutate no gameplay; New Game, Home and confirmed Restart own exact cleanup boundaries. R8 navigation passes, parsed ScreenTouch is `touch=10 fallback=0 direct=0`, P9.0R1-R7 regressions pass, and six `844x390` Chinese/English-130% states have 44px controls with strict diagnostics zero. Fixed-source PCK excludes tests/evidence/build; nine payloads verify against `export.sha256` SHA-256 `5012b7e90726b332f0597f65a576816dad2b25e05a52b0f106db54de2c2f84ba`. Local and remote normal-GPU Chrome reach the new Chinese Title with browser diagnostics empty. Remote cold start took roughly three minutes because the 53 MB bundle remains uncompressed. This is preview evidence only; Owner comprehension/visual/listening, persistence, device, packaging, stores and release remain open. |
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