Commit Graph
470 Commits
Author SHA1 Message Date
wushenghua 2f1fcd0ef0 docs(fg2): close owner checkpoint delivery 2026-08-16 17:37:18 +08:00
wushenghua 3302134f31 fix(fg2): execute web fixtures in release builds 2026-08-16 16:38:34 +08:00
wushenghua 416b10aeea feat(fg2): add browser-ready owner checkpoint 2026-08-16 15:53:32 +08:00
wushenghua f511cb12cd docs(fg2): close audio step and activate candidate 2026-08-16 15:39:24 +08:00
wushenghua 7e40c2df87 test(fg2): require exact recording input counts 2026-08-16 15:29:36 +08:00
wushenghua 038a064783 feat(fg2): add event-bound audio slice 2026-08-16 15:23:00 +08:00
wushenghua ee91df3a39 docs(fg2): close motion and game feel step 2026-08-16 14:40:11 +08:00
wushenghua aa4dc42979 feat(fg2): add receipt-bound recovery feedback 2026-08-16 14:30:02 +08:00
wushenghua 3fff7d0179 feat(fg2): add event-bound battle motion 2026-08-16 14:22:28 +08:00
wushenghua d70a492c4b docs(fg2): close production identity step 2026-08-16 13:46:12 +08:00
wushenghua ab525b9f5b feat(fg2): integrate Windglass production art 2026-08-16 13:37:15 +08:00
wushenghua cd3e805160 docs(fg2): close canonical graybox step 2026-08-16 12:59:37 +08:00
wushenghua af1c8ee73f test(fg2): preserve final recording frame 2026-08-16 12:53:59 +08:00
wushenghua 197814df07 feat(fg2): add canonical campaign graybox 2026-08-16 12:49:05 +08:00
wushenghua a876251e7c docs(runtime): bind FG2 to canonical fixtures 2026-08-16 12:28:16 +08:00
wushenghua b11e11fcfe docs(runtime): activate FG2 production slice 2026-08-16 12:23:42 +08:00
wushenghua 6ee3765d71 docs(runtime): close P10.3 candidate 2026-08-16 12:16:12 +08:00
wushenghua d00c7ad4f9 test(runtime): verify P10.3 candidate profiles 2026-08-16 12:04:50 +08:00
wushenghua cef913990c docs(runtime): close P10.3 continuous runtime 2026-08-16 11:54:28 +08:00
wushenghua 42ea94be06 test(runtime): keep Market 8 visible through recording exit 2026-08-16 11:41:59 +08:00
wushenghua a09e9bfe36 feat(runtime): add P10.3 deep-channel flow 2026-08-16 11:23:53 +08:00
wushenghua f8afca8b08 docs(p10.3): bind continuous runtime scope 2026-08-16 10:46:01 +08:00
wushenghua b45d6539cf docs(p10.3): close deep battle step 2026-08-16 10:43:16 +08:00
wushenghua ffb813ff19 feat(runtime): add P10.3 deep channel battle arc 2026-08-16 10:36:00 +08:00
wushenghua 82163d0419 docs(p10.3): bind deep battle step scope 2026-08-16 10:21:08 +08:00
wushenghua 04bac922ab docs: activate complete game roadmap 2026-08-16 10:16:36 +08:00
wushenghua ee33f77552 docs(p10.3): close growth persistence step 2026-08-16 10:00:40 +08:00
wushenghua 26ef043bfb feat(runtime): add P10.3 growth persistence 2026-08-16 09:57:28 +08:00
wushenghua 4f3dbe52fd docs(p10.3): close deep channel market step 2026-08-16 09:07:26 +08:00
wushenghua cf1e843b07 feat(runtime): add P10.3 deep channel markets 2026-08-16 09:01:41 +08:00
wushenghua 306129cffa docs(p10.3): activate Siltwake deep channels 2026-08-16 08:47:25 +08:00
wushenghua ac3d511a28 docs(p10.2): close Siltwake candidate 2026-08-16 07:54:31 +08:00
wushenghua f0ae25d081 test(p10.2): add candidate simulations and matrix 2026-08-16 07:43:27 +08:00
wushenghua ccf5c01045 docs(p10.2): close continuous runtime step 2026-08-16 07:30:25 +08:00
wushenghua 9692958028 feat(p10.2): add continuous Siltwake runtime 2026-08-16 01:02:09 +08:00
wushenghua 289311b524 docs(p10.2): close three-round battle step 2026-08-16 00:32:35 +08:00
wushenghua 30613bb40a feat(p10.2): add three-round Siltwake arc 2026-08-16 00:28:58 +08:00
wushenghua 459cc88314 docs(p10.2): close repeated market step 2026-08-16 00:16:45 +08:00
wushenghua c3d9aa1280 feat(p10.2): add Save v8 repeated market 2026-08-16 00:13:24 +08:00
wushenghua 70160dcfed docs(p10.2): close mid-market authority step 2026-08-15 23:57:59 +08:00
wushenghua 24b22f01ae feat(p10.2): add Siltwake mid-market authority 2026-08-15 23:54:07 +08:00
wushenghua 25488d3da2 docs(p10.2): activate Siltwake mid-contract 2026-08-15 23:45:01 +08:00
wushenghua 230ccc5c80 docs(p10.1): close local candidate evidence 2026-08-15 23:35:18 +08:00
wushenghua d964ca9774 test(p10.1): add candidate simulations and matrix 2026-08-15 23:29:56 +08:00
wushenghua 9b074ba5a2 docs(p10.1): activate candidate evidence step 2026-08-15 23:23:35 +08:00
wushenghua 61b5870282 docs(p10.1): close game-feel motion repair 2026-08-15 23:17:45 +08:00
wushenghua 47f2028c71 feat(p10.1): add event-bound battle motion 2026-08-15 23:09:13 +08:00
wushenghua ee0e24e330 docs(p10.1): activate game-feel motion repair 2026-08-15 22:43:39 +08:00
wushenghua a8d5a27844 docs(p10.1): close landscape runtime slice 2026-08-15 22:31:34 +08:00
wushenghua 0659b50042 feat(p10.1): add Siltwake landscape runtime slice 2026-08-15 22:14:00 +08:00