wushenghua
|
56e8cd8411
|
docs: complete P0 consolidation and activate DEV-1 review
|
2026-08-18 15:39:45 +08:00 |
|
wushenghua
|
5fdf3e6a9b
|
test: add DEV-6D second-cycle candidate
|
2026-08-18 12:32:23 +08:00 |
|
wushenghua
|
05f89ad7e1
|
test: supersede DEV-4 battle boundary in DEV-5 suite
|
2026-08-18 10:52:11 +08:00 |
|
wushenghua
|
270055ce6c
|
test: prepare DEV-5E first-cycle candidate
|
2026-08-18 10:35:53 +08:00 |
|
wushenghua
|
62db001e89
|
test: prepare DEV-4 candidate evidence
|
2026-08-18 02:23:24 +08:00 |
|
wushenghua
|
a0918bc1f6
|
test: prepare DEV-3 candidate evidence
|
2026-08-18 01:20:32 +08:00 |
|
wushenghua
|
161b485a6d
|
test(dev2): isolate capture fixtures
|
2026-08-17 23:14:46 +08:00 |
|
wushenghua
|
5700a84f9b
|
feat(dev2): unify recruit actor style
|
2026-08-17 22:51:09 +08:00 |
|
wushenghua
|
dd3b0cdb38
|
fix(test): handle denied process-group cleanup
|
2026-08-17 21:48:40 +08:00 |
|
wushenghua
|
9b8a533d86
|
feat(entry): make initial company character-forward
|
2026-08-17 21:17:40 +08:00 |
|
wushenghua
|
d1990538d5
|
test: add initial company candidate suite
|
2026-08-17 19:38:32 +08:00 |
|
wushenghua
|
43e5bacbf8
|
test: add DEV-1 candidate suite
|
2026-08-17 15:27:13 +08:00 |
|
wushenghua
|
519aaacfb8
|
docs: consolidate owner review set
|
2026-08-17 13:52:31 +08:00 |
|
wushenghua
|
53824d2394
|
docs: reset hand-drawn game plan
|
2026-08-17 13:16:17 +08:00 |
|
wushenghua
|
d59555c5a3
|
Clean interrupted browser process groups
|
2026-08-17 12:41:56 +08:00 |
|
wushenghua
|
14da1b7911
|
Add bounded runtime Web export
|
2026-08-17 12:18:47 +08:00 |
|
wushenghua
|
0330adaef2
|
Harden test attempt startup cleanup
|
2026-08-17 12:16:55 +08:00 |
|
wushenghua
|
18ac4a61bc
|
test(fg4): bind isolated Pillow environment
|
2026-08-17 11:45:18 +08:00 |
|
wushenghua
|
f2b48ec760
|
test(fg4): fix midpoint candidate suite
|
2026-08-17 11:41:30 +08:00 |
|
wushenghua
|
f8a593c549
|
test: require strict evidence terminals
|
2026-08-17 11:37:48 +08:00 |
|
wushenghua
|
3bc00e179b
|
test(fg4): bound temporary attempt retention
|
2026-08-17 11:17:28 +08:00 |
|
 wushenghuaandCodex
|
d27e5e4b2f
|
fix(fg4): reserve headroom for Quillroot mix
Co-Authored-By: Codex <noreply@anthropic.com>
|
2026-08-17 05:33:27 +08:00 |
|
wushenghua
|
b071144a86
|
feat(fg4): present complete Quillroot runtime
|
2026-08-17 04:43:51 +08:00 |
|
wushenghua
|
978039b33c
|
feat(fg4): complete Quillroot contract two
|
2026-08-17 03:54:06 +08:00 |
|
wushenghua
|
15db9fcffd
|
feat(fg4): execute first Quillroot contract
|
2026-08-17 03:22:00 +08:00 |
|
wushenghua
|
7cbdcc4651
|
feat(fg4): author Quillroot content graph
|
2026-08-17 02:47:07 +08:00 |
|
wushenghua
|
95fb5045a7
|
feat(fg4): ship Emberloom production runtime
|
2026-08-17 01:22:41 +08:00 |
|
wushenghua
|
d035a27c77
|
test(fg3): validate extended audio event contract
|
2026-08-16 21:11:53 +08:00 |
|
wushenghua
|
9be07f0d09
|
feat(fg3): ship Siltwake production runtime
|
2026-08-16 20:36:03 +08:00 |
|
wushenghua
|
038a064783
|
feat(fg2): add event-bound audio slice
|
2026-08-16 15:23:00 +08:00 |
|
wushenghua
|
ab525b9f5b
|
feat(fg2): integrate Windglass production art
|
2026-08-16 13:37:15 +08:00 |
|
wushenghua
|
6c72e243c2
|
feat: animate tutorial battle characters
|
2026-08-12 22:18:20 +08:00 |
|
wushenghua
|
02eb1e64ad
|
feat: model frontline battle behavior
|
2026-08-12 13:06:11 +08:00 |
|
wushenghua
|
169e3877fa
|
feat: animate horizontal battle prototype
|
2026-08-12 12:08:32 +08:00 |
|
wushenghua
|
5f0cb2695b
|
feat: build risk and battle experience
|
2026-08-12 11:32:11 +08:00 |
|
wushenghua
|
86a8a1adec
|
feat: build market preparation experience
|
2026-08-12 11:01:51 +08:00 |
|
wushenghua
|
0b4a64fe54
|
feat: build opening company experience
|
2026-08-12 10:14:14 +08:00 |
|
wushenghua
|
e23b00b200
|
feat: clarify recruit equipment and levels
|
2026-08-12 09:42:49 +08:00 |
|
wushenghua
|
7bfd7b5c24
|
feat: build phase 7 production UI atlas
|
2026-08-12 08:48:14 +08:00 |
|
wushenghua
|
b44c29fa2f
|
fix: honor non-loop battle animations
|
2026-08-12 07:43:12 +08:00 |
|
wushenghua
|
7ea57284cb
|
art: prove normalized equipment asset pipeline
|
2026-08-12 07:31:42 +08:00 |
|
wushenghua
|
8a52af829d
|
art: prove battle VFX language pipeline
|
2026-08-12 06:49:17 +08:00 |
|
wushenghua
|
1304d52bef
|
art: cap crowded battle salience
|
2026-08-12 06:19:49 +08:00 |
|
wushenghua
|
a2f4d5adba
|
art: prove crowded battle motion scale
|
2026-08-12 06:02:57 +08:00 |
|
wushenghua
|
e60191b76d
|
docs(product): integrate charter and final choice
|
2026-08-11 21:49:29 +08:00 |
|
wushenghua
|
802aad49ab
|
feat(prototype): rebuild final landscape review
|
2026-08-11 15:05:55 +08:00 |
|
wushenghua
|
bf22b07954
|
fix: bind region art packages to content
|
2026-08-11 14:18:37 +08:00 |
|
wushenghua
|
7dc584d62f
|
validator: add R4 semantic regression gates
|
2026-08-11 13:01:07 +08:00 |
|
wushenghua
|
bcb2931356
|
fix(validation): accept integrated cross-document schemas
|
2026-08-11 10:39:49 +08:00 |
|
wushenghua
|
b65646c814
|
docs: add anti-dominance fixed-seed simulation
|
2026-08-11 10:15:18 +08:00 |
|