wushenghua
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a43381c694
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feat(m79-h): region eight content closes the full design content set with a sixteen-contract gate
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2026-09-15 16:55:58 +08:00 |
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wushenghua
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295e07747b
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fix(m79-takeover): re-key 117 region 4-7 sprites, unify music loudness and add a sprite hygiene gate
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2026-09-15 14:57:09 +08:00 |
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wushenghua
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fd97d9f3b7
|
feat(m79-g): region seven battle art, battlefield, music and pose wiring
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2026-09-15 14:31:53 +08:00 |
|
wushenghua
|
a4de156535
|
feat(m79-f): region six battle art, battlefield, music and pose wiring
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2026-09-15 13:00:37 +08:00 |
|
wushenghua
|
6a9518e31a
|
feat(m79-e): region five battle art, battlefield, music and pose wiring
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2026-09-15 10:32:44 +08:00 |
|
wushenghua
|
5f9723d2db
|
feat(m79-d): region four battle art, battlefield, music and R2-R4 pose wiring
|
2026-09-15 10:15:56 +08:00 |
|
wushenghua
|
4b3089c8f4
|
feat(m79-c): region three content, art, music and an advancement gate through contract five
|
2026-09-15 09:42:18 +08:00 |
|
wushenghua
|
9aabf9c0c4
|
feat(m79-a): region 2 battle art, region battle/boss music and per-region family selection
|
2026-09-15 06:03:23 +08:00 |
|
wushenghua
|
92e7cfdedd
|
feat(m77-c): battle SFX (contract BAT 1-60), region-1 battle/boss music and beat audio wiring
|
2026-09-15 00:17:21 +08:00 |
|
wushenghua
|
180bbb1e2f
|
feat(m76-d): four listenable mixdowns for the owner audio gate
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2026-09-14 21:22:18 +08:00 |
|
wushenghua
|
e2cc351e4f
|
feat(m76-b): full 144-event SFX slice with canonical names, retries and validation
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2026-09-14 20:47:07 +08:00 |
|
wushenghua
|
7f7ec58c0f
|
feat(m76-a): full non-battle music audition set (7 beds) with loudness pass
|
2026-09-14 19:36:12 +08:00 |
|
wushenghua
|
4efe4d2c5e
|
feat(m76-a): ElevenLabs audition batch (12 SFX x2 + guild music bed) with processed candidates
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2026-09-14 19:33:34 +08:00 |
|
wushenghua
|
dc1cbafa1f
|
docs(m76): audio slice plan, audition manifests and dry-run music tool
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2026-09-14 19:28:10 +08:00 |
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