52 lines
2.6 KiB
Markdown
52 lines
2.6 KiB
Markdown
# M52 Q-style Runtime Review
|
|
|
|
Date: 2026-09-09
|
|
Source: working tree after the owner-approved `m52_qstyle_calibration.png`
|
|
|
|
## Direction
|
|
|
|
Original Japanese 2D hand-drawn mobile RPG presentation with compact chibi
|
|
silhouettes, bright painted environments, rounded paper surfaces and one shared
|
|
ink/teal/brass component language. The calibration board is the visual source
|
|
of truth; it is not copied from a third-party game.
|
|
|
|
## Runtime evidence inspected
|
|
|
|
| Page | Evidence | Viewport | Verdict |
|
|
| --- | --- | --- | --- |
|
|
| Title | `m52-qtitle-runtime/evidence/title-760x360-zh_CN-100.png` | 760x360 | open: background and lockup read; character identity follow-up remains |
|
|
| Guild | `m52-qflow-guild/evidence/guild-760x360-zh_CN-100.png` | 760x360 | open: Q hall is coherent, old-proportion company portraits remain |
|
|
| Contract | `m52-current-contract/evidence/contract-choice-760x360-zh_CN-100.png` | 760x360 | open: authored Q figures and parchment read; individual Company identity is deferred |
|
|
| Market | `m52-current-market/evidence/market-760x360-zh_CN-100.png` | 760x360 | open: boards and return button read; card portraits still use the earlier identity set |
|
|
|
|
The Contract and Market captures were produced by normal Metal rendering and
|
|
passed their focused capture markers with strict diagnostics `0`:
|
|
|
|
- `ABG_M19_CONTRACT_CHOICE_CAPTURE_OK`
|
|
- `ABG_M09_MARKET_CAPTURE_OK`
|
|
|
|
## Art gate
|
|
|
|
- `source`: prompts, reports, task IDs and generated PNGs retained.
|
|
- `imported`: Godot import completed for the new backgrounds.
|
|
- `integrated`: Title, Guild, Contract and Market reference the new assets.
|
|
- `runtime_seen`: current captures show the assets in the real View paths.
|
|
- `agent_visual_reviewed`: yes, at the 760x360 fixture above and on the
|
|
identity-locked Q company sprite sheet used by the current Market capture.
|
|
- `human_reviewed`: owner approved the calibration board; complete runtime flow
|
|
remains open for review.
|
|
- `device_verified` / `release_accepted`: not claimed.
|
|
|
|
## Earliest failed boundary and next falsifying test
|
|
|
|
The first identity slice is now integrated for the visible MVP profession IDs,
|
|
but remaining professions still use historical portraits. Contract temporarily
|
|
uses the authored Q figures in its route master. The next bounded task is to
|
|
extend this same identity-locked family to the remaining roles, then add a
|
|
small idle/breathing loop after the static silhouettes pass play-size review.
|
|
Do not expand content or add decorative motion until the role coverage and
|
|
anchor policy are stable.
|
|
|
|
Gate: OPEN (environment slice integrated; full Q-style character presentation
|
|
not yet accepted).
|