Aetherbound Guild / 裂脉远征团
An original landscape 2D Japanese hand-drawn guild-expedition strategy game.
This repository is currently in complete pre-production design. Formal game implementation, bulk final-asset production, packaging, and publishing are forbidden until the owner approves the complete product, content, presentation, balance, and interactive-design package.
Current Product Boundary
- 30 named recruitable characters
- 12 base professions and 24 advanced professions
- 100 enemy combat identities across 8 chapters
- 320 equipment and item entries
- 25-35 hour first campaign, 60-80 hour build completion, roughly 100 hour collection and high-difficulty completion target
- Landscape 16:9, premium cross-platform target, English and Simplified Chinese
- 2D Japanese hand-drawn presentation using layered rigs, equipment layers, authored key poses, and unique portraits/illustrations
The game may learn structural lessons from authorized private reference research, but its setting, characters, enemies, names, art, audio, UI, progression, formulas, and expression must be original.
Review The Design
The single owner-facing review artifact is the interactive HTML prototype in
prototype/site/. It shows one subject at a time and links
the complete design package behind these review paths:
- Core flow: walk through the 17-step title-to-restoration path.
- Eight chapters: inspect route, battle, and restored-world direction for every chapter.
- All screens: inspect all 82 player-facing pages and their key states.
- Content: search all 30 characters, 36 professions, 100 enemies, 320 items, 48 achievements, and 20 collections.
- Production and readiness: inspect the art/audio scope and the gates that remain open before runtime development.
Run it locally from the repository root:
python3 -m http.server 8766 --directory prototype/site
Then open http://127.0.0.1:8766. The published Artifact Gallery link is a
disposable presentation copy; this repository remains the design authority.
Gallery publication must use the self-contained bundle because the Gallery viewer intentionally sandboxes HTML and may not forward its access cookie to relative CSS, JavaScript, JSON, or image requests:
python3 tools/build_gallery_bundle.py
Evidence Boundary
The HTML is an interactive design prototype, not a playable build. Its four AI-generated boards are concept direction only. The UI chrome and readable text are authored in HTML; no concept board is a final background, sprite, item icon, animation, integrated asset, runtime screenshot, or human-approved result.
See docs/README.md for the complete authority map and
docs/reviews/PRE_DEVELOPMENT_READINESS_AUDIT.md
for the exact completed and open gates.