mirror of
https://github.com/wu736139669/hapi.git
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Wires the merged M2 pieces into a usable pair -> list -> live chat flow: - pbxproj: link HapiUI into the app target (UUIDs C7/C8, mirroring the existing HapiProtocol/HapiClient product references; only project change). - HubSession: MessageWindowControllers registry + per-chat ChatSession factory with in-memory per-session SSE resume cursors and scene-phase forwarding to the active chat. - ChatSession (app): session-scope SSEClient while the chat is open; window opened/activated before subscribing; a single consume task awaits every event into the window actor, giving Android-channel-equivalent arrival-order ingestion; session-updated and friends route through the shared SyncEventRouter (detail patching), session-removed clears the window, a gap handshake triggers full resync + detail refetch + catch-up tail sync; stop hands the cursor back for seamless reopen. - ChatPipeline (HapiClient): actor running the reduction path off-main - queued-row filter, normalization memoized by row instance identity, reduce + buildVisibleChatBlocks with previousGroups-stable group ids. - ChatModel: window state + detail agentState + machine labels -> serial ~100 ms-coalesced pipeline loop (first run immediate, publishes strictly ordered), header title cascade, loading/empty/error states, loadOlder / retry, last-seen stamping on every update. - ChatView: bottom-anchored ScrollView/LazyVStack (defaultScrollAnchor + scrollPosition(id:)), auto-stick at bottom, new-messages pill, top sentinel paging with documented scroll re-anchoring, degraded banners. - Block views: user bubble w/ attachment chips, agent markdown, collapsed reasoning, tool cards (knownTools.tsx-parity presentation, status chip, read-only permission row w/ pending banner, per-tool bodies: terminal, before/after edits, write content, unified-diff detection -> DiffTextView, checklists, read-only questions, pretty-JSON fallback, children rail), tool groups, centered event rows (presentation.ts port), cli output, generated images (authed bytes + in-memory cache + full-screen viewer), codex review verdict card. - Navigation/links: session list now pushes ChatView; app-level \.hapiOpenURL handler (https/http -> SFSafariViewController, custom schemes confirm first, hapi-file:// -> M4 placeholder) + theme injection. - Tests: ChatPipelineTests drive the runner with fixture-derived windows (stable ids, memo-stable recomputes, queued filter, group-id stability across an older-page arrival). - README: M2f app-layer description.
201 lines
6.7 KiB
Swift
201 lines
6.7 KiB
Swift
import HapiProtocol
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import HapiUI
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import SwiftUI
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/// One tool invocation (web `ToolCard`): collapsed header row — icon, title,
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/// subtitle, status — expanding to the per-tool body (`ToolCallBody`), the
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/// read-only permission state, and nested children (sidechain transcript
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/// behind an indent rail). Cards with a pending permission start expanded
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/// and carry the "awaiting approval" banner (actions land in M3b).
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struct ToolCallBlockView: View {
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let block: ToolCallBlock
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let basePath: String?
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@State private var expanded: Bool
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@State private var childrenOpen: Bool
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@Environment(\.hapiTheme) private var theme
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init(block: ToolCallBlock, basePath: String?) {
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self.block = block
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self.basePath = basePath
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let pending = block.tool.permission?.status == .pending
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_expanded = State(initialValue: pending)
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_childrenOpen = State(initialValue: pending)
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}
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var body: some View {
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let presentation = toolCardPresentation(block.tool, basePath: basePath)
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VStack(alignment: .leading, spacing: 0) {
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headerRow(presentation)
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if let permission = block.tool.permission {
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PermissionStateRow(permission: permission)
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}
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if expanded {
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ToolCallBody(tool: block.tool, basePath: basePath)
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.padding(.horizontal, 10)
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.padding(.bottom, 10)
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}
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if !block.children.isEmpty {
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childrenSection
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}
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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.background(theme.surface)
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.clipShape(RoundedRectangle(cornerRadius: 12, style: .continuous))
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}
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private func headerRow(_ presentation: ToolCardPresentation) -> some View {
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Button {
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withAnimation(.easeInOut(duration: 0.15)) {
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expanded.toggle()
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}
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} label: {
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HStack(spacing: 8) {
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Image(systemName: presentation.icon)
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.font(.footnote)
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.foregroundStyle(.secondary)
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.frame(width: 18)
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VStack(alignment: .leading, spacing: 1) {
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Text(presentation.title)
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.font(.subheadline)
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.foregroundStyle(theme.textPrimary)
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.lineLimit(1)
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if let subtitle = presentation.subtitle {
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Text(subtitle)
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.font(.caption2)
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.foregroundStyle(.secondary)
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.lineLimit(1)
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}
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}
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Spacer(minLength: 8)
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ToolStatusIndicator(state: block.tool.state)
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}
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.padding(.horizontal, 10)
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.padding(.vertical, 8)
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.contentShape(Rectangle())
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}
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.buttonStyle(.plain)
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}
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/// Sidechain children, nested behind an indent rail; collapsed to a
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/// count row.
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private var childrenSection: some View {
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VStack(alignment: .leading, spacing: 0) {
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Button {
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withAnimation(.easeInOut(duration: 0.15)) {
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childrenOpen.toggle()
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}
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} label: {
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Label(
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"\(block.children.count) agent step\(block.children.count == 1 ? "" : "s")",
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systemImage: childrenOpen ? "chevron.down" : "chevron.right"
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)
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.font(.caption)
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.foregroundStyle(.secondary)
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.padding(.horizontal, 10)
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.padding(.vertical, 6)
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.contentShape(Rectangle())
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}
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.buttonStyle(.plain)
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if childrenOpen {
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HStack(alignment: .top, spacing: 10) {
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RoundedRectangle(cornerRadius: 1)
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.fill(theme.divider)
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.frame(width: 2)
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VStack(alignment: .leading, spacing: 8) {
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ForEach(block.children, id: \.id) { child in
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ChatSubBlockView(block: child, basePath: basePath)
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}
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}
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}
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.padding(.leading, 12)
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.padding(.trailing, 8)
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.padding(.bottom, 10)
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}
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}
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}
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}
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// MARK: - Status
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struct ToolStatusIndicator: View {
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let state: ToolCallState
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var body: some View {
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switch state {
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case .running:
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ProgressView()
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.controlSize(.small)
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case .pending:
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StatusChip(text: "pending", tint: .secondary)
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case .error:
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StatusChip(text: "error", tint: .red)
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case .completed:
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Image(systemName: "checkmark")
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.font(.caption)
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.foregroundStyle(.secondary)
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}
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}
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}
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private struct StatusChip: View {
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let text: String
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let tint: Color
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var body: some View {
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Text(text)
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.font(.caption2)
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.foregroundStyle(tint)
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.padding(.horizontal, 6)
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.padding(.vertical, 2)
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.background(tint.opacity(0.14), in: RoundedRectangle(cornerRadius: 6))
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}
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}
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// MARK: - Permission (read-only)
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/// Read-only permission verdict: highlighted banner while pending (approval
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/// actions are M3b), subdued line once decided.
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private struct PermissionStateRow: View {
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let permission: ToolPermission
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var body: some View {
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switch permission.status {
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case .pending:
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VStack(alignment: .leading, spacing: 2) {
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Label("Awaiting approval", systemImage: "hourglass")
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.font(.footnote.weight(.semibold))
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Text("Respond from the hub web app — in-app approval arrives in the next milestone.")
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.font(.caption2)
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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.padding(.horizontal, 10)
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.padding(.vertical, 6)
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.background(.orange.opacity(0.18))
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.foregroundStyle(.orange)
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case .approved:
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PermissionLine(text: "✓ Approved" + (permission.mode.map { " · \($0)" } ?? ""))
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case .denied:
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PermissionLine(
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text: "✕ Denied" + (permission.reason.map { " · \($0)" } ?? ""),
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isError: true
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)
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case .canceled:
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PermissionLine(text: "— Canceled")
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}
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}
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}
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private struct PermissionLine: View {
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let text: String
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var isError = false
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var body: some View {
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Text(text)
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.font(.caption2)
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.foregroundStyle(isError ? AnyShapeStyle(.red) : AnyShapeStyle(.secondary))
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.padding(.horizontal, 10)
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.padding(.bottom, 6)
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}
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}
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