463 lines
8.4 KiB
Markdown
463 lines
8.4 KiB
Markdown
#api/syscall
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The Editor API provides functions for interacting with the editor interface.
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### editor.getCurrentPage()
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Returns the [[Names|name]] of the page (or document) currently open in the editor.
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Example: ${editor.getCurrentPage()}
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### editor.getCurrentPageMeta()
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Returns the meta data of the page (or document) currently open in the editor.
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Example:
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${editor.getCurrentPageMeta()}
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### editor.getCurrentPath()
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Returns the [[Paths|path]] of the page or document currently open in the editor.
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Example:
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${editor.getCurrentPath()}
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### editor.getCurrentEditor()
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Returns the name of the currently open editor.
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Example:
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```lua
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local editorName = editor.getCurrentEditor()
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print(editorName)
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```
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### editor.getText()
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Returns the full text of the currently open page.
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Example:
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```lua
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local text = editor.getText()
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print("Document length: " .. #text)
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```
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### editor.getCurrentLine()
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Returns the current line range and text.
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Example:
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```lua
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local line = editor.getCurrentLine()
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print("from " .. line.from .. " to " .. line.to .. " text " .. line.text .. " text with cursor " .. line.textWithCursor)
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```
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### editor.setText(text, isolateHistory)
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Updates the editor text while preserving cursor location.
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Example:
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```lua
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local text = editor.getText()
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editor.setText(text:upper(), false) -- Convert to uppercase
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```
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### editor.insertAtPos(text, pos)
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Insert text at the specified position.
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Example:
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```lua
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editor.insertAtPos("Hello!", 0) -- Insert at beginning
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```
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### editor.replaceRange(from, to, text)
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Replace text in the specified range.
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Example:
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```lua
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editor.replaceRange(0, 5, "New text")
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```
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### editor.insertAtCursor(text, scrollIntoView?)
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Insert text at the current cursor position.
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Example:
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```lua
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editor.insertAtCursor("Inserted at cursor")
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```
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### editor.getCursor()
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Returns the cursor position as character offset.
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Example:
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```lua
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local pos = editor.getCursor()
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print("Cursor at position: " .. pos)
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```
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### editor.getSelection()
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Returns the current selection range.
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Example:
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```lua
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local sel = editor.getSelection()
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print("Selection from " .. sel.from .. " to " .. sel.to)
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```
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### editor.setSelection(from, to)
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Sets the current selection range.
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Example:
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```lua
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editor.setSelection(0, 10) -- Select first 10 characters
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```
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### editor.moveCursor(pos, center)
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Move the cursor to a specific position.
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Example:
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```lua
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editor.moveCursor(0, true) -- Move to start and center
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```
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### editor.moveCursorToLine(line, column, center)
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Move the cursor to a specific line and column.
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Example:
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```lua
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editor.moveCursorToLine(1, 1, true) -- Move to start of first line
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```
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### editor.invokeCommand(name, args?)
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Invokes a client command by name.
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Example:
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```lua
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editor.invokeCommand("Stats: Show")
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```
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### editor.save()
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Force saves the current page.
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Example:
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```lua
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editor.save()
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```
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### editor.navigate(ref, replaceState?, newWindow?)
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Navigates to the specified page reference.
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Parameters:
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- `ref`: The (string) reference to navigate to, see [[../Link#Link syntax (String refs)|string refs]]
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- `replaceState`: Whether to replace the current history state
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- `newWindow`: Whether to open in a new window
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Example:
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```lua
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editor.navigate("CHANGELOG@123")
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```
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### editor.open(ref, replaceState?, newWindow?)
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Opens the specified page reference. Unlike `editor.navigate`, which always opens
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the page fresh (at the top, or at an explicit pointer such as `#header`/`@pos`),
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`editor.open` does a best-effort restore of the cursor and scroll position you
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last had on that page during this session. An explicit pointer in the ref still
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takes precedence.
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Parameters:
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- `ref`: The (string) reference to open, see [[../Link#Link syntax (String refs)|string refs]]
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- `replaceState`: Whether to replace the current history state
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- `newWindow`: Whether to open in a new window
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Example:
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```lua
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editor.open("CHANGELOG")
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```
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### editor.openPageNavigator(mode)
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Opens the page navigator.
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Example:
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```lua
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editor.openPageNavigator("page")
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```
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### editor.openCommandPalette()
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Opens the command palette.
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Example:
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```lua
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editor.openCommandPalette()
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```
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### editor.reloadPage()
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Force reloads the current page.
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Example:
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```lua
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editor.reloadPage()
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```
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### editor.reloadUI()
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Force reloads the browser UI.
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Example:
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```lua
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editor.reloadUI()
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```
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### editor.rebuildEditorState()
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Rebuilds the editor state to ensure the dispatch updates the state.
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Example:
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```lua
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editor.rebuildEditorState()
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```
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### editor.reloadConfigAndCommands()
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Reloads the config and commands, also in the server.
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Example:
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```lua
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editor.reloadConfigAndCommands()
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```
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### editor.openUrl(url, existingWindow?)
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Opens the specified URL in the browser.
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Example:
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```lua
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editor.openUrl("https://example.com")
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```
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### editor.newWindow()
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Opens a new window.
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Example:
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```lua
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editor.newWindow()
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```
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### editor.goHistory(delta)
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Moves in the browser history.
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Example:
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```lua
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editor.goHistory(-1) -- Go back
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```
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### editor.showPanel(id, mode, html, script)
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Shows a panel in the editor.
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Example:
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```lua
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editor.showPanel("rhs", 1, "<h1>Hello</h1>")
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```
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### editor.hidePanel(id)
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Hides a panel in the editor.
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Example:
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```lua
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editor.hidePanel("rhs")
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```
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### editor.flashNotification(message, type, options?)
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Shows a flash notification.
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Parameters:
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- `message`: The message to display
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- `type`: Notification type — `"info"` (default), `"error"`, or `"warning"`
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- `options` (optional): Table with additional options:
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- `timeout`: Dismiss timeout in milliseconds. Use `0` for persistent notifications (default: 4000/5000/8000 depending on type)
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- `actions`: List of action buttons, each with:
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- `name`: Button label
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- `run`: Function to call when clicked (auto-dismisses the notification)
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Example:
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```lua
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-- Simple notification
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editor.flashNotification("Operation completed", "info")
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-- Persistent notification with action button
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editor.flashNotification("Update available", "warning", {
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timeout = 0,
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actions = {
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{
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name = "Reload",
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run = function()
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editor.reloadUI()
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end
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}
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}
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})
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```
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### editor.downloadFile(filename, dataUrl)
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Triggers a file download in the browser.
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Example:
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```lua
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editor.downloadFile("test.txt", "data:text/plain;base64,SGVsbG8=")
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```
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### editor.uploadFile(accept, capture)
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Opens a file upload dialog.
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Example:
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```lua
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local file = editor.uploadFile(".txt", nil)
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print("Uploaded: " .. file.name)
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```
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### editor.copyToClipboard(data)
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Copies data to the clipboard.
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> **note** Note
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> Requires HTTPS, see [[Install/Network and Internet]]
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Example:
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```lua
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editor.copyToClipboard("Copied text")
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```
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### editor.filterBox(label, options, helpText?, placeHolder?)
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Shows a filter box UI.
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Example:
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```lua
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local result = editor.filterBox("Select:", {
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{ name="Option 1", value="1" },
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{ name="Option 2", value="2", description="More details about 2" }
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})
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```
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### editor.toggleFold()
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Toggles code folding at the current position.
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Example:
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```lua
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editor.toggleFold()
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```
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### editor.foldAll()
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Folds all foldable regions.
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Example:
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```lua
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editor.foldAll()
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```
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### editor.unfoldAll()
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Unfolds all folded regions.
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Example:
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```lua
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editor.unfoldAll()
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```
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### editor.undo()
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Undoes the last change.
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Example:
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```lua
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editor.undo()
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```
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### editor.redo()
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Redoes the last undone change.
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Example:
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```lua
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editor.redo()
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```
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### editor.openSearchPanel()
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Opens the editor's search panel.
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Example:
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```lua
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editor.openSearchPanel()
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```
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### editor.deleteLine()
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Deletes the current line.
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Example:
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```lua
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editor.deleteLine()
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```
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### editor.toggleComment()
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Comments or uncomments the current line.
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Example:
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```lua
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editor.toggleComment()
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```
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### editor.moveLineUp()
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Moves the current line up.
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Example:
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```lua
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editor.moveLineUp()
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```
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### editor.moveLineDown()
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Moves the current line down.
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Example:
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```lua
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editor.moveLineDown()
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```
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### editor.vimEx(exCommand)
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Executes a Vim ex command.
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Example:
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```lua
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editor.vimEx(":w")
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```
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### editor.sendMessage(type, data?)
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Sends a message to the editor.
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Example:
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```lua
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editor.sendMessage("custom-event", { data: "value" })
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```
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### editor.prompt(message, defaultValue?)
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Shows a prompt dialog.
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Example:
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```lua
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local result = editor.prompt("Enter your name:", "John")
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```
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### editor.confirm(message)
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Shows a confirmation dialog.
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Example:
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```lua
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local confirmed = editor.confirm("Are you sure?")
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```
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### editor.alert(message)
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Shows an alert dialog.
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Example:
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```lua
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editor.alert("Operation completed")
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```
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### editor.getUiOption(key)
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Gets a UI option value.
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Example:
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```lua
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local theme = editor.getUiOption("theme")
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```
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### editor.setUiOption(key, value)
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Sets a UI option value.
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Example:
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```lua
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editor.setUiOption("theme", "dark")
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```
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