update to 2dx 2.2.6

This commit is contained in:
ozg
2014-12-18 21:12:26 +08:00
parent deed336f0c
commit 99dcf44458
37 changed files with 2462 additions and 2422 deletions
+13
View File
@@ -0,0 +1,13 @@
libs/sqlite3.c
libs/sqlite3.h
proj.win32/OzgGameRPG.sdf
proj.win32/Debug.win32/
proj.win32/OzgGameRPG.v12.suo
proj.android/gen/
proj.android/bin/
proj.android/libs/
proj.android/obj/
proj.android/assets/
+6 -6
View File
@@ -22,15 +22,15 @@ bool AppDelegate::applicationDidFinishLaunching() {
pDirector->setOpenGLView(pEGLView);
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(960, 640, kResolutionShowAll);
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(960, 640, kResolutionShowAll);
// turn on display FPS
pDirector->setDisplayStats(false);
// set FPS. the default value is 1.0/60 if you don't call this
pDirector->setAnimationInterval(1.0 / 60);
//将数据库复制到可写目录
//将数据库复制到可写目录
string dbSrc = CCFileUtils::sharedFileUtils()->fullPathForFilename(GAME_SYS_DB);
string dbDes = CCFileUtils::sharedFileUtils()->getWritablePath();
dbDes.append(GAME_SYS_DB);
@@ -54,7 +54,7 @@ bool AppDelegate::applicationDidFinishLaunching() {
//初始化背景音乐和效果音的默认大小值
SimpleAudioEngine::sharedEngine()->setBackgroundMusicVolume(CCUserDefault::sharedUserDefault()->getFloatForKey(GAME_BG_AUDIO_VOLUME, 1.0));
SimpleAudioEngine::sharedEngine()->setEffectsVolume(CCUserDefault::sharedUserDefault()->getFloatForKey(GAME_EFFECT_AUDIO_VOLUME, 1.0));
// create a scene. it's an autorelease object
CCScene *pScene = RPGStartSceneLayer::scene();
@@ -69,7 +69,7 @@ void AppDelegate::applicationDidEnterBackground() {
CCDirector::sharedDirector()->stopAnimation();
// if you use SimpleAudioEngine, it must be pause
// SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
}
// this function will be called when the app is active again
@@ -77,5 +77,5 @@ void AppDelegate::applicationWillEnterForeground() {
CCDirector::sharedDirector()->startAnimation();
// if you use SimpleAudioEngine, it must resume here
// SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
}
+56
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@@ -0,0 +1,56 @@
#ifndef __APPMACROS_H__
#define __APPMACROS_H__
#include "cocos2d.h"
/* For demonstrating using one design resolution to match different resources,
or one resource to match different design resolutions.
[Situation 1] Using one design resolution to match different resources.
Please look into Appdelegate::applicationDidFinishLaunching.
We check current device frame size to decide which resource need to be selected.
So if you want to test this situation which said in title '[Situation 1]',
you should change ios simulator to different device(e.g. iphone, iphone-retina3.5, iphone-retina4.0, ipad, ipad-retina),
or change the window size in "proj.XXX/main.cpp" by "CCEGLView::setFrameSize" if you are using win32 or linux plaform
and modify "proj.mac/AppController.mm" by changing the window rectangle.
[Situation 2] Using one resource to match different design resolutions.
The coordinates in your codes is based on your current design resolution rather than resource size.
Therefore, your design resolution could be very large and your resource size could be small.
To test this, just define the marco 'TARGET_DESIGN_RESOLUTION_SIZE' to 'DESIGN_RESOLUTION_2048X1536'
and open iphone simulator or create a window of 480x320 size.
[Note] Normally, developer just need to define one design resolution(e.g. 960x640) with one or more resources.
*/
#define DESIGN_RESOLUTION_480X320 0
#define DESIGN_RESOLUTION_1024X768 1
#define DESIGN_RESOLUTION_2048X1536 2
/* If you want to switch design resolution, change next line */
#define TARGET_DESIGN_RESOLUTION_SIZE DESIGN_RESOLUTION_480X320
typedef struct tagResource
{
cocos2d::CCSize size;
char directory[100];
}Resource;
static Resource smallResource = { cocos2d::CCSizeMake(480, 320), "iphone" };
static Resource mediumResource = { cocos2d::CCSizeMake(1024, 768), "ipad" };
static Resource largeResource = { cocos2d::CCSizeMake(2048, 1536), "ipadhd" };
#if (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_480X320)
static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(480, 320);
#elif (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_1024X768)
static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(1024, 768);
#elif (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_2048X1536)
static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(2048, 1536);
#else
#error unknown target design resolution!
#endif
// The font size 24 is designed for small resolution, so we should change it to fit for current design resolution
#define TITLE_FONT_SIZE (cocos2d::CCEGLView::sharedOpenGLView()->getDesignResolutionSize().width / smallResource.size.width * 24)
#endif /* __APPMACROS_H__ */
+1 -1
View File
@@ -24,7 +24,7 @@ sqlite3需要自行下载,然后把sqlite3.h和sqlite3.c复制到libs里面(
================
编译时需要将本游戏的目录复制到cocos2d-x-2.2.5/projects/。
编译时需要将本游戏的目录复制到cocos2d-x-2.2.x/projects/。
================
@@ -1,20 +1,20 @@
1,引用项目cocos2d-x-2.2.5/cocos2dx/platform/android/java
1,引用项目cocos2d-x-2.2.6/cocos2dx/platform/android/java
2,设置eclipse的C/C++ Build 修改android-ndk-r9d/ndk-build.cmd
3proj.android/jni/Application.mk 加入APP_PLATFORM := android-8
4proj.android/jni/Android.mk 加入
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.5)
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.5\cocos2dx\platform\third_party\android\prebuilt)
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.6)
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.6\cocos2dx\platform\third_party\android\prebuilt)
(根据实际路径修改)
5proj.android/jni/Android.mk 修改
FILE_LIST := hellocpp/main.cpp
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/*.c)
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/*.cpp)
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/JsonBox/src/*.cpp)
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
LOCAL_SRC_FILES := hellocpp/main.cpp
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/*.c)
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/*.cpp)
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/JsonBox/src/*.cpp)
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../libs
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../libs/JsonBox/include
@@ -33,4 +33,4 @@ LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../Classes
目前遇到的问题:
A/libc(2412): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 2412 (game.OzgGameRPG)
执行以下命令也不知道是什么问题,adb logcat|ndk-stack -sym D:\root\Temp\cocos2d-x-2.2.5\projects\OzgGameRPG\proj.android\obj\local\armeabi
执行以下命令也不知道是什么问题,adb logcat|ndk-stack -sym D:\root\Temp\cocos2d-x-2.2.6\projects\OzgGameRPG\proj.android\obj\local\armeabi
+8 -10
View File
@@ -1,10 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry combineaccessrules="false" kind="src" path="/libcocos2dx"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>
+1 -1
View File
@@ -18,7 +18,7 @@
<folderInfo id="0.756827735." name="/" resourcePath="">
<toolChain errorParsers="" id="org.eclipse.cdt.build.core.prefbase.toolchain.294545719" name="No ToolChain" resourceTypeBasedDiscovery="false" superClass="org.eclipse.cdt.build.core.prefbase.toolchain">
<targetPlatform id="org.eclipse.cdt.build.core.prefbase.toolchain.294545719.993860072" name=""/>
<builder arguments="" buildPath="${ProjDirPath}" command="D:\root\files\softs\windows\x64\development\java\android\android-ndk-r9d\ndk-build.cmd" enabledIncrementalBuild="true" errorParsers="org.eclipse.cdt.core.GmakeErrorParser;org.eclipse.cdt.core.CWDLocator" id="org.eclipse.cdt.build.core.settings.default.builder.1648661634" incrementalBuildTarget="" keepEnvironmentInBuildfile="false" managedBuildOn="false" name="Gnu Make Builder" parallelBuildOn="false" stopOnErr="true" superClass="org.eclipse.cdt.build.core.settings.default.builder">
<builder arguments="${ProjDirPath}/build_native.sh" buildPath="${ProjDirPath}" command="bash" enabledIncrementalBuild="true" errorParsers="org.eclipse.cdt.core.GmakeErrorParser;org.eclipse.cdt.core.CWDLocator" id="org.eclipse.cdt.build.core.settings.default.builder.1648661634" incrementalBuildTarget="" keepEnvironmentInBuildfile="false" managedBuildOn="false" name="Gnu Make Builder" parallelBuildOn="false" stopOnErr="true" superClass="org.eclipse.cdt.build.core.settings.default.builder">
<outputEntries>
<entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="outputPath" name=""/>
</outputEntries>
+2 -2
View File
@@ -102,7 +102,7 @@
<link>
<name>Classes</name>
<type>2</type>
<locationURI>COCOS2DX/projects/OzgGameRPG/Classes</locationURI>
<location>COCOS2DX/projects/OzgGameRPG/Classes</location>
</link>
<link>
<name>cocos2dx</name>
@@ -112,7 +112,7 @@
<link>
<name>extensions</name>
<type>2</type>
<locationURI>COCOS2DX/extensions</locationURI>
<location>COCOS2DX/extensions</location>
</link>
<link>
<name>scripting</name>
@@ -1,4 +0,0 @@
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.compiler.source=1.6
+2 -2
View File
@@ -28,6 +28,6 @@
android:normalScreens="true"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/>
</manifest>
+8 -8
View File
@@ -6,12 +6,12 @@ LOCAL_MODULE := cocos2dcpp_shared
LOCAL_MODULE_FILENAME := libcocos2dcpp
FILE_LIST := hellocpp/main.cpp
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/*.c)
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/*.cpp)
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/JsonBox/src/*.cpp)
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
LOCAL_SRC_FILES := hellocpp/main.cpp
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/*.c)
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/*.cpp)
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/JsonBox/src/*.cpp)
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../libs
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../libs/JsonBox/include
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../Classes
@@ -24,8 +24,8 @@ LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
include $(BUILD_SHARED_LIBRARY)
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.5)
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.5\cocos2dx\platform\third_party\android\prebuilt)
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.6)
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.6\cocos2dx\platform\third_party\android\prebuilt)
$(call import-module,cocos2dx)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libcurl)
+1 -1
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@@ -8,6 +8,6 @@
# project structure.
# Project target.
target=android-19
target=android-8
android.library.reference.1=../../../cocos2dx/platform/android/java
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+83
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@@ -36,6 +36,89 @@
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>UILaunchImages</key>
<array>
<dict>
<key>UILaunchImageMinimumOSVersion</key>
<string>8.0</string>
<key>UILaunchImageName</key>
<string>Default</string>
<key>UILaunchImageOrientation</key>
<string>Portrait</string>
<key>UILaunchImageSize</key>
<string>{320, 480}</string>
</dict>
<dict>
<key>UILaunchImageMinimumOSVersion</key>
<string>8.0</string>
<key>UILaunchImageName</key>
<string>Default</string>
<key>UILaunchImageOrientation</key>
<string>Landscape</string>
<key>UILaunchImageSize</key>
<string>{320, 480}</string>
</dict>
<dict>
<key>UILaunchImageMinimumOSVersion</key>
<string>8.0</string>
<key>UILaunchImageName</key>
<string>Default-568h</string>
<key>UILaunchImageOrientation</key>
<string>Portrait</string>
<key>UILaunchImageSize</key>
<string>{320, 568}</string>
</dict>
<dict>
<key>UILaunchImageMinimumOSVersion</key>
<string>8.0</string>
<key>UILaunchImageName</key>
<string>Default-568h</string>
<key>UILaunchImageOrientation</key>
<string>Landscape</string>
<key>UILaunchImageSize</key>
<string>{320, 568}</string>
</dict>
<dict>
<key>UILaunchImageMinimumOSVersion</key>
<string>8.0</string>
<key>UILaunchImageName</key>
<string>Default-667h</string>
<key>UILaunchImageOrientation</key>
<string>Portrait</string>
<key>UILaunchImageSize</key>
<string>{375, 667}</string>
</dict>
<dict>
<key>UILaunchImageMinimumOSVersion</key>
<string>8.0</string>
<key>UILaunchImageName</key>
<string>Default-667h</string>
<key>UILaunchImageOrientation</key>
<string>Landscape</string>
<key>UILaunchImageSize</key>
<string>{375, 667}</string>
</dict>
<dict>
<key>UILaunchImageMinimumOSVersion</key>
<string>8.0</string>
<key>UILaunchImageName</key>
<string>Default-736h</string>
<key>UILaunchImageOrientation</key>
<string>Portrait</string>
<key>UILaunchImageSize</key>
<string>{414, 736}</string>
</dict>
<dict>
<key>UILaunchImageMinimumOSVersion</key>
<string>8.0</string>
<key>UILaunchImageName</key>
<string>Default-736h</string>
<key>UILaunchImageOrientation</key>
<string>Landscape</string>
<key>UILaunchImageSize</key>
<string>{414, 736}</string>
</dict>
</array>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIAppFonts</key>
File diff suppressed because it is too large Load Diff
@@ -5,7 +5,7 @@
<key>IDESourceControlProjectFavoriteDictionaryKey</key>
<false/>
<key>IDESourceControlProjectIdentifier</key>
<string>BE783F00-5C7D-4F2B-BBA1-1933C415D2DE</string>
<string>CC3C8DFB-3D92-4C9E-B18F-4B4381412266</string>
<key>IDESourceControlProjectName</key>
<string>OzgGameRPG</string>
<key>IDESourceControlProjectOriginsDictionary</key>
@@ -14,7 +14,7 @@
<string>https://github.com/ouzhigang/OzgGameRPG.git</string>
</dict>
<key>IDESourceControlProjectPath</key>
<string>proj.ios/OzgGameRPG.xcodeproj/project.xcworkspace</string>
<string>proj.ios/OzgGameRPG.xcodeproj</string>
<key>IDESourceControlProjectRelativeInstallPathDictionary</key>
<dict>
<key>C98AD18A18B5A6907222BB73E0D52A8C8449EF4A</key>
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0510"
LastUpgradeVersion = "0610"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
@@ -7,7 +7,7 @@
<key>OzgGameRPG.xcscheme</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
<integer>0</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
+1 -1
View File
@@ -58,7 +58,7 @@
// set window parameters
[window becomeFirstResponder];
[window setContentView:glView];
[window setTitle:@"OzgGameRPG"];
[window setTitle:@"HelloCpp"];
[window makeKeyAndOrderFront:self];
[window setAcceptsMouseMovedEvents:NO];
File diff suppressed because it is too large Load Diff
@@ -5,7 +5,7 @@
<key>IDESourceControlProjectFavoriteDictionaryKey</key>
<false/>
<key>IDESourceControlProjectIdentifier</key>
<string>9A46C5CA-9AE9-4FB5-9510-F9F7042B8370</string>
<string>E4487D45-00B9-4A24-BFCE-5C5DA22A218C</string>
<key>IDESourceControlProjectName</key>
<string>OzgGameRPG</string>
<key>IDESourceControlProjectOriginsDictionary</key>
@@ -14,7 +14,7 @@
<string>https://github.com/ouzhigang/OzgGameRPG.git</string>
</dict>
<key>IDESourceControlProjectPath</key>
<string>proj.mac/OzgGameRPG.xcodeproj/project.xcworkspace</string>
<string>proj.mac/OzgGameRPG.xcodeproj</string>
<key>IDESourceControlProjectRelativeInstallPathDictionary</key>
<dict>
<key>C98AD18A18B5A6907222BB73E0D52A8C8449EF4A</key>
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0600"
LastUpgradeVersion = "0610"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
+1 -2
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@@ -62,7 +62,6 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
<IncludePath>../libs;../libs/JsonBox/include;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
@@ -70,7 +69,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32\OGLES;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32\OGLES;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;..\libs;..\libs\JsonBox\include;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+8 -8
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@@ -8,10 +8,10 @@
<UniqueIdentifier>{bb6c862e-70e9-49d9-81b7-3829a6f50471}</UniqueIdentifier>
</Filter>
<Filter Include="Classes\libs">
<UniqueIdentifier>{13a787af-7658-4f38-a8cf-a43f73fab5d1}</UniqueIdentifier>
<UniqueIdentifier>{deb8d010-b431-414a-9950-3769bd11d1a7}</UniqueIdentifier>
</Filter>
<Filter Include="Classes\libs\JsonBox">
<UniqueIdentifier>{ab033c4b-ae96-4497-9723-ec847d061b73}</UniqueIdentifier>
<UniqueIdentifier>{6940fc52-7355-4a4d-8a85-d157336aa714}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
@@ -96,12 +96,6 @@
<ClCompile Include="..\Classes\RPGStartSceneLayer.cpp">
<Filter>Classes</Filter>
</ClCompile>
<ClCompile Include="..\libs\CppSQLite3.cpp">
<Filter>Classes\libs</Filter>
</ClCompile>
<ClCompile Include="..\libs\sqlite3.c">
<Filter>Classes\libs</Filter>
</ClCompile>
<ClCompile Include="..\libs\JsonBox\src\Array.cpp">
<Filter>Classes\libs\JsonBox</Filter>
</ClCompile>
@@ -126,6 +120,12 @@
<ClCompile Include="..\libs\JsonBox\src\Value.cpp">
<Filter>Classes\libs\JsonBox</Filter>
</ClCompile>
<ClCompile Include="..\libs\CppSQLite3.cpp">
<Filter>Classes\libs</Filter>
</ClCompile>
<ClCompile Include="..\libs\sqlite3.c">
<Filter>Classes\libs</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="main.h">
+1 -1
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@@ -16,6 +16,6 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
AppDelegate app;
CCEGLView* eglView = CCEGLView::sharedOpenGLView();
eglView->setViewName("OzgGameRPG");
eglView->setFrameSize(960, 640);
eglView->setFrameSize(960, 640);
return CCApplication::sharedApplication()->run();
}
+1 -1
View File
@@ -130,7 +130,7 @@
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
</ItemDefinitionGroup>
+1 -1
View File
@@ -132,7 +132,7 @@
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
</ItemDefinitionGroup>
Binary file not shown.
+45 -49
View File
@@ -1,20 +1,20 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
# Visual Studio Express 2012 for Windows Phone
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OzgGameRPG", "OzgGameRPG\OzgGameRPG\OzgGameRPG.csproj", "{D90B344F-2FBB-489E-B668-271AE7B196D6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OzgGameRPGComponent", "OzgGameRPG\OzgGameRPGComponent\OzgGameRPGComponent.vcxproj", "{A4834EEA-6196-4053-94DB-FE9F3A75F67C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDenshion", "..\..\..\CocosDenshion\proj.wp8\CocosDenshion.vcxproj", "{72DDD46B-55B1-4531-9EEA-72081ACBCAA2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libBox2D", "..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj", "{79FC91D4-974C-4BC7-8E8C-79E194437DE7}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj", "{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\..\cocos2dx\proj.wp8\libcocos2d.vcxproj", "{871AADCE-3905-48EF-AC2B-C67C335B0DCC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\..\..\extensions\proj.wp8\libExtensions.vcxproj", "{A5CE59F9-2785-4E08-BD3C-0F370EECA439}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj", "{B04642CC-E2C3-4388-8EB9-19BA3922060C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "chipmunk", "..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj", "{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -103,50 +103,6 @@ Global
{72DDD46B-55B1-4531-9EEA-72081ACBCAA2}.Release|x64.ActiveCfg = Release|Win32
{72DDD46B-55B1-4531-9EEA-72081ACBCAA2}.Release|x86.ActiveCfg = Release|Win32
{72DDD46B-55B1-4531-9EEA-72081ACBCAA2}.Release|x86.Build.0 = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Any CPU.ActiveCfg = Debug|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|ARM.ActiveCfg = Debug|ARM
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|ARM.Build.0 = Debug|ARM
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Win32.ActiveCfg = Debug|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Win32.Build.0 = Debug|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x64.ActiveCfg = Debug|x64
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x64.Build.0 = Debug|x64
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x86.ActiveCfg = Debug|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x86.Build.0 = Debug|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Any CPU.ActiveCfg = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|ARM.ActiveCfg = Release|ARM
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|ARM.Build.0 = Release|ARM
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Mixed Platforms.Build.0 = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Win32.ActiveCfg = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Win32.Build.0 = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x64.ActiveCfg = Release|x64
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x64.Build.0 = Release|x64
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x86.ActiveCfg = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x86.Build.0 = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Any CPU.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.ActiveCfg = Debug|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.Build.0 = Debug|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.Build.0 = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.ActiveCfg = Debug|x64
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.Build.0 = Debug|x64
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x86.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x86.Build.0 = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Any CPU.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.ActiveCfg = Release|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.Build.0 = Release|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Mixed Platforms.Build.0 = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.Build.0 = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.ActiveCfg = Release|x64
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.Build.0 = Release|x64
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x86.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x86.Build.0 = Release|Win32
{871AADCE-3905-48EF-AC2B-C67C335B0DCC}.Debug|Any CPU.ActiveCfg = Debug|Win32
{871AADCE-3905-48EF-AC2B-C67C335B0DCC}.Debug|ARM.ActiveCfg = Debug|ARM
{871AADCE-3905-48EF-AC2B-C67C335B0DCC}.Debug|ARM.Build.0 = Debug|ARM
@@ -187,6 +143,46 @@ Global
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|x64.ActiveCfg = Release|Win32
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|x86.ActiveCfg = Release|Win32
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|x86.Build.0 = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Any CPU.ActiveCfg = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|ARM.ActiveCfg = Debug|ARM
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|ARM.Build.0 = Debug|ARM
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Win32.ActiveCfg = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Win32.Build.0 = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|x64.ActiveCfg = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|x86.ActiveCfg = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|x86.Build.0 = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Any CPU.ActiveCfg = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|ARM.ActiveCfg = Release|ARM
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|ARM.Build.0 = Release|ARM
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Mixed Platforms.Build.0 = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Win32.ActiveCfg = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Win32.Build.0 = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|x64.ActiveCfg = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|x86.ActiveCfg = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|x86.Build.0 = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Any CPU.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.ActiveCfg = Debug|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.Build.0 = Debug|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.Build.0 = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x86.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x86.Build.0 = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Any CPU.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.ActiveCfg = Release|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.Build.0 = Release|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Mixed Platforms.Build.0 = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.Build.0 = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x86.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -167,13 +167,11 @@ namespace PhoneDirect3DXamlAppInterop
}
else
{
// If the app has received a 'reset' navigation, then we need to check
// on the next navigation to see if the page stack should be reset
RootFrame.Navigated += ClearBackStackAfterReset;
}
_isResume = false;
}
private void ClearBackStackAfterReset(object sender, NavigationEventArgs e)
{
// Unregister the event so it doesn't get called again
@@ -15,6 +15,7 @@ using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using Windows.Graphics.Display;
using Microsoft.Phone.Controls;
using PhoneDirect3DXamlAppComponent;
using System.Threading;
@@ -65,6 +66,9 @@ namespace PhoneDirect3DXamlAppInterop
DrawingSurfaceBackground.SetBackgroundContentProvider(m_d3dInterop.CreateContentProvider());
DrawingSurfaceBackground.SetBackgroundManipulationHandler(m_d3dInterop);
// Set the preferred device orientation
m_d3dInterop.WindowOrientation = DisplayOrientations.Landscape;
// Hook-up Cocos2d-x delegates
m_d3dInterop.SetCocos2dEventDelegate(OnCocos2dEvent);
m_d3dInterop.SetCocos2dMessageBoxDelegate(OnCocos2dMessageBoxEvent);
@@ -72,7 +72,7 @@
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<CompileAsWinRT>true</CompileAsWinRT>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
</ClCompile>
@@ -92,7 +92,7 @@
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<CompileAsWinRT>true</CompileAsWinRT>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
</ClCompile>
@@ -112,7 +112,7 @@
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<CompileAsWinRT>true</CompileAsWinRT>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
</ClCompile>
@@ -132,7 +132,7 @@
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<CompileAsWinRT>true</CompileAsWinRT>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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</ProjectReference>
<ProjectReference Include="..\..\..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj">
<Project>{79fc91d4-974c-4bc7-8e8c-79e194437de7}</Project>
<Project>{b04642cc-e2c3-4388-8eb9-19ba3922060c}</Project>
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<ProjectReference Include="..\..\..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj">
<Project>{3ad76ea1-d698-40d2-b04d-d9ab8171f40b}</Project>
+15 -19
View File
@@ -1,6 +1,6 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
# Visual Studio Express 2012 for Windows Phone
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OzgGameRPG", "OzgGameRPG.vcxproj", "{2AC777CA-2D3B-41C8-98AC-B6ED1A4B0988}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\..\cocos2dx\proj.wp8\libcocos2d.vcxproj", "{871AADCE-3905-48EF-AC2B-C67C335B0DCC}"
@@ -9,9 +9,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDenshion", "..\..\..\C
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\..\..\extensions\proj.wp8\libExtensions.vcxproj", "{A5CE59F9-2785-4E08-BD3C-0F370EECA439}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libBox2D", "..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj", "{79FC91D4-974C-4BC7-8E8C-79E194437DE7}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj", "{B04642CC-E2C3-4388-8EB9-19BA3922060C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj", "{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "chipmunk", "..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj", "{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -67,30 +67,26 @@ Global
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{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|Win32.Build.0 = Release|Win32
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|x64.ActiveCfg = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|ARM.ActiveCfg = Debug|ARM
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|ARM.Build.0 = Debug|ARM
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Win32.ActiveCfg = Debug|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Win32.Build.0 = Debug|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x64.ActiveCfg = Debug|x64
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x64.Build.0 = Debug|x64
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|ARM.ActiveCfg = Release|ARM
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|ARM.Build.0 = Release|ARM
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Win32.ActiveCfg = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Win32.Build.0 = Release|Win32
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x64.ActiveCfg = Release|x64
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x64.Build.0 = Release|x64
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|ARM.ActiveCfg = Debug|ARM
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|ARM.Build.0 = Debug|ARM
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Win32.ActiveCfg = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Win32.Build.0 = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|x64.ActiveCfg = Debug|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|ARM.ActiveCfg = Release|ARM
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|ARM.Build.0 = Release|ARM
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Win32.ActiveCfg = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Win32.Build.0 = Release|Win32
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|x64.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.ActiveCfg = Debug|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.Build.0 = Debug|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.Build.0 = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.ActiveCfg = Debug|x64
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.Build.0 = Debug|x64
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.ActiveCfg = Debug|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.ActiveCfg = Release|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.Build.0 = Release|ARM
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.ActiveCfg = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.Build.0 = Release|Win32
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.ActiveCfg = Release|x64
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.Build.0 = Release|x64
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
+5 -5
View File
@@ -76,7 +76,7 @@
<PreprocessorDefinitions>PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<CompileAsWinRT>true</CompileAsWinRT>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
@@ -104,7 +104,7 @@
<PreprocessorDefinitions>PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<CompileAsWinRT>true</CompileAsWinRT>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
@@ -131,7 +131,7 @@
<PreprocessorDefinitions>PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
@@ -159,7 +159,7 @@
<PreprocessorDefinitions>PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
@@ -230,7 +230,7 @@
<Project>{a5ce59f9-2785-4e08-bd3c-0f370eeca439}</Project>
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<ProjectReference Include="..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj">
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