mirror of
https://github.com/wu736139669/OzgGameRPG.git
synced 2026-08-05 06:24:38 +00:00
update to 2dx 2.2.6
This commit is contained in:
+13
@@ -0,0 +1,13 @@
|
||||
|
||||
libs/sqlite3.c
|
||||
libs/sqlite3.h
|
||||
|
||||
proj.win32/OzgGameRPG.sdf
|
||||
proj.win32/Debug.win32/
|
||||
proj.win32/OzgGameRPG.v12.suo
|
||||
|
||||
proj.android/gen/
|
||||
proj.android/bin/
|
||||
proj.android/libs/
|
||||
proj.android/obj/
|
||||
proj.android/assets/
|
||||
@@ -22,15 +22,15 @@ bool AppDelegate::applicationDidFinishLaunching() {
|
||||
|
||||
pDirector->setOpenGLView(pEGLView);
|
||||
|
||||
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(960, 640, kResolutionShowAll);
|
||||
|
||||
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(960, 640, kResolutionShowAll);
|
||||
|
||||
// turn on display FPS
|
||||
pDirector->setDisplayStats(false);
|
||||
|
||||
// set FPS. the default value is 1.0/60 if you don't call this
|
||||
pDirector->setAnimationInterval(1.0 / 60);
|
||||
|
||||
//将数据库复制到可写目录
|
||||
//将数据库复制到可写目录
|
||||
string dbSrc = CCFileUtils::sharedFileUtils()->fullPathForFilename(GAME_SYS_DB);
|
||||
string dbDes = CCFileUtils::sharedFileUtils()->getWritablePath();
|
||||
dbDes.append(GAME_SYS_DB);
|
||||
@@ -54,7 +54,7 @@ bool AppDelegate::applicationDidFinishLaunching() {
|
||||
//初始化背景音乐和效果音的默认大小值
|
||||
SimpleAudioEngine::sharedEngine()->setBackgroundMusicVolume(CCUserDefault::sharedUserDefault()->getFloatForKey(GAME_BG_AUDIO_VOLUME, 1.0));
|
||||
SimpleAudioEngine::sharedEngine()->setEffectsVolume(CCUserDefault::sharedUserDefault()->getFloatForKey(GAME_EFFECT_AUDIO_VOLUME, 1.0));
|
||||
|
||||
|
||||
// create a scene. it's an autorelease object
|
||||
CCScene *pScene = RPGStartSceneLayer::scene();
|
||||
|
||||
@@ -69,7 +69,7 @@ void AppDelegate::applicationDidEnterBackground() {
|
||||
CCDirector::sharedDirector()->stopAnimation();
|
||||
|
||||
// if you use SimpleAudioEngine, it must be pause
|
||||
// SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
|
||||
SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
|
||||
}
|
||||
|
||||
// this function will be called when the app is active again
|
||||
@@ -77,5 +77,5 @@ void AppDelegate::applicationWillEnterForeground() {
|
||||
CCDirector::sharedDirector()->startAnimation();
|
||||
|
||||
// if you use SimpleAudioEngine, it must resume here
|
||||
// SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
|
||||
SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
#ifndef __APPMACROS_H__
|
||||
#define __APPMACROS_H__
|
||||
|
||||
#include "cocos2d.h"
|
||||
|
||||
/* For demonstrating using one design resolution to match different resources,
|
||||
or one resource to match different design resolutions.
|
||||
|
||||
[Situation 1] Using one design resolution to match different resources.
|
||||
Please look into Appdelegate::applicationDidFinishLaunching.
|
||||
We check current device frame size to decide which resource need to be selected.
|
||||
So if you want to test this situation which said in title '[Situation 1]',
|
||||
you should change ios simulator to different device(e.g. iphone, iphone-retina3.5, iphone-retina4.0, ipad, ipad-retina),
|
||||
or change the window size in "proj.XXX/main.cpp" by "CCEGLView::setFrameSize" if you are using win32 or linux plaform
|
||||
and modify "proj.mac/AppController.mm" by changing the window rectangle.
|
||||
|
||||
[Situation 2] Using one resource to match different design resolutions.
|
||||
The coordinates in your codes is based on your current design resolution rather than resource size.
|
||||
Therefore, your design resolution could be very large and your resource size could be small.
|
||||
To test this, just define the marco 'TARGET_DESIGN_RESOLUTION_SIZE' to 'DESIGN_RESOLUTION_2048X1536'
|
||||
and open iphone simulator or create a window of 480x320 size.
|
||||
|
||||
[Note] Normally, developer just need to define one design resolution(e.g. 960x640) with one or more resources.
|
||||
*/
|
||||
|
||||
#define DESIGN_RESOLUTION_480X320 0
|
||||
#define DESIGN_RESOLUTION_1024X768 1
|
||||
#define DESIGN_RESOLUTION_2048X1536 2
|
||||
|
||||
/* If you want to switch design resolution, change next line */
|
||||
#define TARGET_DESIGN_RESOLUTION_SIZE DESIGN_RESOLUTION_480X320
|
||||
|
||||
typedef struct tagResource
|
||||
{
|
||||
cocos2d::CCSize size;
|
||||
char directory[100];
|
||||
}Resource;
|
||||
|
||||
static Resource smallResource = { cocos2d::CCSizeMake(480, 320), "iphone" };
|
||||
static Resource mediumResource = { cocos2d::CCSizeMake(1024, 768), "ipad" };
|
||||
static Resource largeResource = { cocos2d::CCSizeMake(2048, 1536), "ipadhd" };
|
||||
|
||||
#if (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_480X320)
|
||||
static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(480, 320);
|
||||
#elif (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_1024X768)
|
||||
static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(1024, 768);
|
||||
#elif (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_2048X1536)
|
||||
static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(2048, 1536);
|
||||
#else
|
||||
#error unknown target design resolution!
|
||||
#endif
|
||||
|
||||
// The font size 24 is designed for small resolution, so we should change it to fit for current design resolution
|
||||
#define TITLE_FONT_SIZE (cocos2d::CCEGLView::sharedOpenGLView()->getDesignResolutionSize().width / smallResource.size.width * 24)
|
||||
|
||||
#endif /* __APPMACROS_H__ */
|
||||
@@ -24,7 +24,7 @@ sqlite3需要自行下载,然后把sqlite3.h和sqlite3.c复制到libs里面(
|
||||
|
||||
================
|
||||
|
||||
编译时需要将本游戏的目录复制到cocos2d-x-2.2.5/projects/。
|
||||
编译时需要将本游戏的目录复制到cocos2d-x-2.2.x/projects/。
|
||||
|
||||
|
||||
================
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
1,引用项目cocos2d-x-2.2.5/cocos2dx/platform/android/java
|
||||
1,引用项目cocos2d-x-2.2.6/cocos2dx/platform/android/java
|
||||
|
||||
2,设置eclipse的C/C++ Build 修改android-ndk-r9d/ndk-build.cmd
|
||||
|
||||
3,proj.android/jni/Application.mk 加入APP_PLATFORM := android-8
|
||||
|
||||
4,proj.android/jni/Android.mk 加入
|
||||
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.5)
|
||||
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.5\cocos2dx\platform\third_party\android\prebuilt)
|
||||
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.6)
|
||||
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.6\cocos2dx\platform\third_party\android\prebuilt)
|
||||
(根据实际路径修改)
|
||||
|
||||
5,proj.android/jni/Android.mk 修改
|
||||
FILE_LIST := hellocpp/main.cpp
|
||||
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/*.c)
|
||||
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/*.cpp)
|
||||
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/JsonBox/src/*.cpp)
|
||||
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
|
||||
LOCAL_SRC_FILES := hellocpp/main.cpp
|
||||
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/*.c)
|
||||
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/*.cpp)
|
||||
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/JsonBox/src/*.cpp)
|
||||
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../libs
|
||||
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../libs/JsonBox/include
|
||||
@@ -33,4 +33,4 @@ LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../Classes
|
||||
目前遇到的问题:
|
||||
A/libc(2412): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 2412 (game.OzgGameRPG)
|
||||
|
||||
执行以下命令也不知道是什么问题,adb logcat|ndk-stack -sym D:\root\Temp\cocos2d-x-2.2.5\projects\OzgGameRPG\proj.android\obj\local\armeabi
|
||||
执行以下命令也不知道是什么问题,adb logcat|ndk-stack -sym D:\root\Temp\cocos2d-x-2.2.6\projects\OzgGameRPG\proj.android\obj\local\armeabi
|
||||
|
||||
+8
-10
@@ -1,10 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<classpath>
|
||||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
|
||||
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
|
||||
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
|
||||
<classpathentry kind="src" path="src"/>
|
||||
<classpathentry kind="src" path="gen"/>
|
||||
<classpathentry combineaccessrules="false" kind="src" path="/libcocos2dx"/>
|
||||
<classpathentry kind="output" path="bin/classes"/>
|
||||
</classpath>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<classpath>
|
||||
<classpathentry kind="src" path="src"/>
|
||||
<classpathentry kind="src" path="gen"/>
|
||||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
|
||||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
|
||||
<classpathentry kind="output" path="bin/classes"/>
|
||||
</classpath>
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
<folderInfo id="0.756827735." name="/" resourcePath="">
|
||||
<toolChain errorParsers="" id="org.eclipse.cdt.build.core.prefbase.toolchain.294545719" name="No ToolChain" resourceTypeBasedDiscovery="false" superClass="org.eclipse.cdt.build.core.prefbase.toolchain">
|
||||
<targetPlatform id="org.eclipse.cdt.build.core.prefbase.toolchain.294545719.993860072" name=""/>
|
||||
<builder arguments="" buildPath="${ProjDirPath}" command="D:\root\files\softs\windows\x64\development\java\android\android-ndk-r9d\ndk-build.cmd" enabledIncrementalBuild="true" errorParsers="org.eclipse.cdt.core.GmakeErrorParser;org.eclipse.cdt.core.CWDLocator" id="org.eclipse.cdt.build.core.settings.default.builder.1648661634" incrementalBuildTarget="" keepEnvironmentInBuildfile="false" managedBuildOn="false" name="Gnu Make Builder" parallelBuildOn="false" stopOnErr="true" superClass="org.eclipse.cdt.build.core.settings.default.builder">
|
||||
<builder arguments="${ProjDirPath}/build_native.sh" buildPath="${ProjDirPath}" command="bash" enabledIncrementalBuild="true" errorParsers="org.eclipse.cdt.core.GmakeErrorParser;org.eclipse.cdt.core.CWDLocator" id="org.eclipse.cdt.build.core.settings.default.builder.1648661634" incrementalBuildTarget="" keepEnvironmentInBuildfile="false" managedBuildOn="false" name="Gnu Make Builder" parallelBuildOn="false" stopOnErr="true" superClass="org.eclipse.cdt.build.core.settings.default.builder">
|
||||
<outputEntries>
|
||||
<entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="outputPath" name=""/>
|
||||
</outputEntries>
|
||||
|
||||
@@ -102,7 +102,7 @@
|
||||
<link>
|
||||
<name>Classes</name>
|
||||
<type>2</type>
|
||||
<locationURI>COCOS2DX/projects/OzgGameRPG/Classes</locationURI>
|
||||
<location>COCOS2DX/projects/OzgGameRPG/Classes</location>
|
||||
</link>
|
||||
<link>
|
||||
<name>cocos2dx</name>
|
||||
@@ -112,7 +112,7 @@
|
||||
<link>
|
||||
<name>extensions</name>
|
||||
<type>2</type>
|
||||
<locationURI>COCOS2DX/extensions</locationURI>
|
||||
<location>COCOS2DX/extensions</location>
|
||||
</link>
|
||||
<link>
|
||||
<name>scripting</name>
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
eclipse.preferences.version=1
|
||||
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
|
||||
org.eclipse.jdt.core.compiler.compliance=1.6
|
||||
org.eclipse.jdt.core.compiler.source=1.6
|
||||
@@ -28,6 +28,6 @@
|
||||
android:normalScreens="true"/>
|
||||
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
|
||||
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/>
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
|
||||
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/>
|
||||
</manifest>
|
||||
|
||||
@@ -6,12 +6,12 @@ LOCAL_MODULE := cocos2dcpp_shared
|
||||
|
||||
LOCAL_MODULE_FILENAME := libcocos2dcpp
|
||||
|
||||
FILE_LIST := hellocpp/main.cpp
|
||||
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/*.c)
|
||||
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/*.cpp)
|
||||
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../libs/JsonBox/src/*.cpp)
|
||||
FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
|
||||
|
||||
LOCAL_SRC_FILES := hellocpp/main.cpp
|
||||
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/*.c)
|
||||
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/*.cpp)
|
||||
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../libs/JsonBox/src/*.cpp)
|
||||
LOCAL_SRC_FILES += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../libs
|
||||
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../libs/JsonBox/include
|
||||
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../Classes
|
||||
@@ -24,8 +24,8 @@ LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.5)
|
||||
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.5\cocos2dx\platform\third_party\android\prebuilt)
|
||||
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.6)
|
||||
$(call import-add-path, D:\root\Temp\cocos2d-x-2.2.6\cocos2dx\platform\third_party\android\prebuilt)
|
||||
|
||||
$(call import-module,cocos2dx)
|
||||
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libcurl)
|
||||
|
||||
@@ -8,6 +8,6 @@
|
||||
# project structure.
|
||||
|
||||
# Project target.
|
||||
target=android-19
|
||||
target=android-8
|
||||
|
||||
android.library.reference.1=../../../cocos2dx/platform/android/java
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 747 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 574 KiB |
@@ -36,6 +36,89 @@
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>UILaunchImages</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>UILaunchImageMinimumOSVersion</key>
|
||||
<string>8.0</string>
|
||||
<key>UILaunchImageName</key>
|
||||
<string>Default</string>
|
||||
<key>UILaunchImageOrientation</key>
|
||||
<string>Portrait</string>
|
||||
<key>UILaunchImageSize</key>
|
||||
<string>{320, 480}</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UILaunchImageMinimumOSVersion</key>
|
||||
<string>8.0</string>
|
||||
<key>UILaunchImageName</key>
|
||||
<string>Default</string>
|
||||
<key>UILaunchImageOrientation</key>
|
||||
<string>Landscape</string>
|
||||
<key>UILaunchImageSize</key>
|
||||
<string>{320, 480}</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UILaunchImageMinimumOSVersion</key>
|
||||
<string>8.0</string>
|
||||
<key>UILaunchImageName</key>
|
||||
<string>Default-568h</string>
|
||||
<key>UILaunchImageOrientation</key>
|
||||
<string>Portrait</string>
|
||||
<key>UILaunchImageSize</key>
|
||||
<string>{320, 568}</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UILaunchImageMinimumOSVersion</key>
|
||||
<string>8.0</string>
|
||||
<key>UILaunchImageName</key>
|
||||
<string>Default-568h</string>
|
||||
<key>UILaunchImageOrientation</key>
|
||||
<string>Landscape</string>
|
||||
<key>UILaunchImageSize</key>
|
||||
<string>{320, 568}</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UILaunchImageMinimumOSVersion</key>
|
||||
<string>8.0</string>
|
||||
<key>UILaunchImageName</key>
|
||||
<string>Default-667h</string>
|
||||
<key>UILaunchImageOrientation</key>
|
||||
<string>Portrait</string>
|
||||
<key>UILaunchImageSize</key>
|
||||
<string>{375, 667}</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UILaunchImageMinimumOSVersion</key>
|
||||
<string>8.0</string>
|
||||
<key>UILaunchImageName</key>
|
||||
<string>Default-667h</string>
|
||||
<key>UILaunchImageOrientation</key>
|
||||
<string>Landscape</string>
|
||||
<key>UILaunchImageSize</key>
|
||||
<string>{375, 667}</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UILaunchImageMinimumOSVersion</key>
|
||||
<string>8.0</string>
|
||||
<key>UILaunchImageName</key>
|
||||
<string>Default-736h</string>
|
||||
<key>UILaunchImageOrientation</key>
|
||||
<string>Portrait</string>
|
||||
<key>UILaunchImageSize</key>
|
||||
<string>{414, 736}</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>UILaunchImageMinimumOSVersion</key>
|
||||
<string>8.0</string>
|
||||
<key>UILaunchImageName</key>
|
||||
<string>Default-736h</string>
|
||||
<key>UILaunchImageOrientation</key>
|
||||
<string>Landscape</string>
|
||||
<key>UILaunchImageSize</key>
|
||||
<string>{414, 736}</string>
|
||||
</dict>
|
||||
</array>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UIAppFonts</key>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+2
-2
@@ -5,7 +5,7 @@
|
||||
<key>IDESourceControlProjectFavoriteDictionaryKey</key>
|
||||
<false/>
|
||||
<key>IDESourceControlProjectIdentifier</key>
|
||||
<string>BE783F00-5C7D-4F2B-BBA1-1933C415D2DE</string>
|
||||
<string>CC3C8DFB-3D92-4C9E-B18F-4B4381412266</string>
|
||||
<key>IDESourceControlProjectName</key>
|
||||
<string>OzgGameRPG</string>
|
||||
<key>IDESourceControlProjectOriginsDictionary</key>
|
||||
@@ -14,7 +14,7 @@
|
||||
<string>https://github.com/ouzhigang/OzgGameRPG.git</string>
|
||||
</dict>
|
||||
<key>IDESourceControlProjectPath</key>
|
||||
<string>proj.ios/OzgGameRPG.xcodeproj/project.xcworkspace</string>
|
||||
<string>proj.ios/OzgGameRPG.xcodeproj</string>
|
||||
<key>IDESourceControlProjectRelativeInstallPathDictionary</key>
|
||||
<dict>
|
||||
<key>C98AD18A18B5A6907222BB73E0D52A8C8449EF4A</key>
|
||||
|
||||
BIN
Binary file not shown.
+1
-1
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0510"
|
||||
LastUpgradeVersion = "0610"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
|
||||
+1
-1
@@ -7,7 +7,7 @@
|
||||
<key>OzgGameRPG.xcscheme</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>1</integer>
|
||||
<integer>0</integer>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>SuppressBuildableAutocreation</key>
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
// set window parameters
|
||||
[window becomeFirstResponder];
|
||||
[window setContentView:glView];
|
||||
[window setTitle:@"OzgGameRPG"];
|
||||
[window setTitle:@"HelloCpp"];
|
||||
[window makeKeyAndOrderFront:self];
|
||||
[window setAcceptsMouseMovedEvents:NO];
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+2
-2
@@ -5,7 +5,7 @@
|
||||
<key>IDESourceControlProjectFavoriteDictionaryKey</key>
|
||||
<false/>
|
||||
<key>IDESourceControlProjectIdentifier</key>
|
||||
<string>9A46C5CA-9AE9-4FB5-9510-F9F7042B8370</string>
|
||||
<string>E4487D45-00B9-4A24-BFCE-5C5DA22A218C</string>
|
||||
<key>IDESourceControlProjectName</key>
|
||||
<string>OzgGameRPG</string>
|
||||
<key>IDESourceControlProjectOriginsDictionary</key>
|
||||
@@ -14,7 +14,7 @@
|
||||
<string>https://github.com/ouzhigang/OzgGameRPG.git</string>
|
||||
</dict>
|
||||
<key>IDESourceControlProjectPath</key>
|
||||
<string>proj.mac/OzgGameRPG.xcodeproj/project.xcworkspace</string>
|
||||
<string>proj.mac/OzgGameRPG.xcodeproj</string>
|
||||
<key>IDESourceControlProjectRelativeInstallPathDictionary</key>
|
||||
<dict>
|
||||
<key>C98AD18A18B5A6907222BB73E0D52A8C8449EF4A</key>
|
||||
|
||||
BIN
Binary file not shown.
+1
-1
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "0600"
|
||||
LastUpgradeVersion = "0610"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
|
||||
@@ -62,7 +62,6 @@
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>../libs;../libs/JsonBox/include;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
@@ -70,7 +69,7 @@
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32\OGLES;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\win32\OGLES;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;..\libs;..\libs\JsonBox\include;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
|
||||
@@ -8,10 +8,10 @@
|
||||
<UniqueIdentifier>{bb6c862e-70e9-49d9-81b7-3829a6f50471}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Classes\libs">
|
||||
<UniqueIdentifier>{13a787af-7658-4f38-a8cf-a43f73fab5d1}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{deb8d010-b431-414a-9950-3769bd11d1a7}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Classes\libs\JsonBox">
|
||||
<UniqueIdentifier>{ab033c4b-ae96-4497-9723-ec847d061b73}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{6940fc52-7355-4a4d-8a85-d157336aa714}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -96,12 +96,6 @@
|
||||
<ClCompile Include="..\Classes\RPGStartSceneLayer.cpp">
|
||||
<Filter>Classes</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\libs\CppSQLite3.cpp">
|
||||
<Filter>Classes\libs</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\libs\sqlite3.c">
|
||||
<Filter>Classes\libs</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\libs\JsonBox\src\Array.cpp">
|
||||
<Filter>Classes\libs\JsonBox</Filter>
|
||||
</ClCompile>
|
||||
@@ -126,6 +120,12 @@
|
||||
<ClCompile Include="..\libs\JsonBox\src\Value.cpp">
|
||||
<Filter>Classes\libs\JsonBox</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\libs\CppSQLite3.cpp">
|
||||
<Filter>Classes\libs</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\libs\sqlite3.c">
|
||||
<Filter>Classes\libs</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="main.h">
|
||||
|
||||
+1
-1
@@ -16,6 +16,6 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
||||
AppDelegate app;
|
||||
CCEGLView* eglView = CCEGLView::sharedOpenGLView();
|
||||
eglView->setViewName("OzgGameRPG");
|
||||
eglView->setFrameSize(960, 640);
|
||||
eglView->setFrameSize(960, 640);
|
||||
return CCApplication::sharedApplication()->run();
|
||||
}
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
|
||||
Binary file not shown.
@@ -1,20 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
# Visual Studio Express 2012 for Windows Phone
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OzgGameRPG", "OzgGameRPG\OzgGameRPG\OzgGameRPG.csproj", "{D90B344F-2FBB-489E-B668-271AE7B196D6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OzgGameRPGComponent", "OzgGameRPG\OzgGameRPGComponent\OzgGameRPGComponent.vcxproj", "{A4834EEA-6196-4053-94DB-FE9F3A75F67C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDenshion", "..\..\..\CocosDenshion\proj.wp8\CocosDenshion.vcxproj", "{72DDD46B-55B1-4531-9EEA-72081ACBCAA2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libBox2D", "..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj", "{79FC91D4-974C-4BC7-8E8C-79E194437DE7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj", "{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\..\cocos2dx\proj.wp8\libcocos2d.vcxproj", "{871AADCE-3905-48EF-AC2B-C67C335B0DCC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\..\..\extensions\proj.wp8\libExtensions.vcxproj", "{A5CE59F9-2785-4E08-BD3C-0F370EECA439}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj", "{B04642CC-E2C3-4388-8EB9-19BA3922060C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "chipmunk", "..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj", "{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -103,50 +103,6 @@ Global
|
||||
{72DDD46B-55B1-4531-9EEA-72081ACBCAA2}.Release|x64.ActiveCfg = Release|Win32
|
||||
{72DDD46B-55B1-4531-9EEA-72081ACBCAA2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{72DDD46B-55B1-4531-9EEA-72081ACBCAA2}.Release|x86.Build.0 = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x64.Build.0 = Debug|x64
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x86.Build.0 = Debug|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|ARM.Build.0 = Release|ARM
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Win32.Build.0 = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x64.ActiveCfg = Release|x64
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x64.Build.0 = Release|x64
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x86.ActiveCfg = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x86.Build.0 = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.Build.0 = Debug|x64
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.Build.0 = Release|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.Build.0 = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.ActiveCfg = Release|x64
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.Build.0 = Release|x64
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x86.Build.0 = Release|Win32
|
||||
{871AADCE-3905-48EF-AC2B-C67C335B0DCC}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{871AADCE-3905-48EF-AC2B-C67C335B0DCC}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{871AADCE-3905-48EF-AC2B-C67C335B0DCC}.Debug|ARM.Build.0 = Debug|ARM
|
||||
@@ -187,6 +143,46 @@ Global
|
||||
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|x64.ActiveCfg = Release|Win32
|
||||
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|x86.ActiveCfg = Release|Win32
|
||||
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|x86.Build.0 = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|ARM.Build.0 = Release|ARM
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Win32.Build.0 = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|x64.ActiveCfg = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|x86.Build.0 = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.Build.0 = Release|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.Build.0 = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -167,13 +167,11 @@ namespace PhoneDirect3DXamlAppInterop
|
||||
}
|
||||
else
|
||||
{
|
||||
// If the app has received a 'reset' navigation, then we need to check
|
||||
// on the next navigation to see if the page stack should be reset
|
||||
RootFrame.Navigated += ClearBackStackAfterReset;
|
||||
}
|
||||
_isResume = false;
|
||||
}
|
||||
|
||||
|
||||
private void ClearBackStackAfterReset(object sender, NavigationEventArgs e)
|
||||
{
|
||||
// Unregister the event so it doesn't get called again
|
||||
|
||||
@@ -15,6 +15,7 @@ using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Animation;
|
||||
using System.Windows.Shapes;
|
||||
using Windows.Graphics.Display;
|
||||
using Microsoft.Phone.Controls;
|
||||
using PhoneDirect3DXamlAppComponent;
|
||||
using System.Threading;
|
||||
@@ -65,6 +66,9 @@ namespace PhoneDirect3DXamlAppInterop
|
||||
DrawingSurfaceBackground.SetBackgroundContentProvider(m_d3dInterop.CreateContentProvider());
|
||||
DrawingSurfaceBackground.SetBackgroundManipulationHandler(m_d3dInterop);
|
||||
|
||||
// Set the preferred device orientation
|
||||
m_d3dInterop.WindowOrientation = DisplayOrientations.Landscape;
|
||||
|
||||
// Hook-up Cocos2d-x delegates
|
||||
m_d3dInterop.SetCocos2dEventDelegate(OnCocos2dEvent);
|
||||
m_d3dInterop.SetCocos2dMessageBoxDelegate(OnCocos2dMessageBoxEvent);
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
@@ -92,7 +92,7 @@
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
@@ -112,7 +112,7 @@
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
@@ -132,7 +132,7 @@
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\..\..\Classes;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\..\extensions;$(ProjectDir)..\..\..\..\..\extensions\network;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\..\..\external;$(ProjectDir)..\..\..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
@@ -199,7 +199,7 @@
|
||||
<Project>{a5ce59f9-2785-4e08-bd3c-0f370eeca439}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj">
|
||||
<Project>{79fc91d4-974c-4bc7-8e8c-79e194437de7}</Project>
|
||||
<Project>{b04642cc-e2c3-4388-8eb9-19ba3922060c}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj">
|
||||
<Project>{3ad76ea1-d698-40d2-b04d-d9ab8171f40b}</Project>
|
||||
|
||||
+15
-19
@@ -1,6 +1,6 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
# Visual Studio Express 2012 for Windows Phone
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OzgGameRPG", "OzgGameRPG.vcxproj", "{2AC777CA-2D3B-41C8-98AC-B6ED1A4B0988}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\..\cocos2dx\proj.wp8\libcocos2d.vcxproj", "{871AADCE-3905-48EF-AC2B-C67C335B0DCC}"
|
||||
@@ -9,9 +9,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDenshion", "..\..\..\C
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\..\..\extensions\proj.wp8\libExtensions.vcxproj", "{A5CE59F9-2785-4E08-BD3C-0F370EECA439}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libBox2D", "..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj", "{79FC91D4-974C-4BC7-8E8C-79E194437DE7}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Box2D", "..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj", "{B04642CC-E2C3-4388-8EB9-19BA3922060C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj", "{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "chipmunk", "..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj", "{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -67,30 +67,26 @@ Global
|
||||
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|Win32.Build.0 = Release|Win32
|
||||
{A5CE59F9-2785-4E08-BD3C-0F370EECA439}.Release|x64.ActiveCfg = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Debug|x64.Build.0 = Debug|x64
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|ARM.Build.0 = Release|ARM
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|Win32.Build.0 = Release|Win32
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x64.ActiveCfg = Release|x64
|
||||
{79FC91D4-974C-4BC7-8E8C-79E194437DE7}.Release|x64.Build.0 = Release|x64
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|ARM.Build.0 = Release|ARM
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|Win32.Build.0 = Release|Win32
|
||||
{B04642CC-E2C3-4388-8EB9-19BA3922060C}.Release|x64.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.Build.0 = Debug|x64
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|ARM.Build.0 = Release|ARM
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|Win32.Build.0 = Release|Win32
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.ActiveCfg = Release|x64
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.Build.0 = Release|x64
|
||||
{3AD76EA1-D698-40D2-B04D-D9AB8171F40B}.Release|x64.ActiveCfg = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -76,7 +76,7 @@
|
||||
<PreprocessorDefinitions>PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
@@ -104,7 +104,7 @@
|
||||
<PreprocessorDefinitions>PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
@@ -131,7 +131,7 @@
|
||||
<PreprocessorDefinitions>PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
@@ -159,7 +159,7 @@
|
||||
<PreprocessorDefinitions>PSAPI_VERSION=2;WP8;_WP8;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\cocos2dx;$(ProjectDir)..\..\..\cocos2dx\platform\wp8;$(ProjectDir)..\..\..\cocos2dx\platform\winrt;$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\winrt\angle\include;$(ProjectDir)..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\extensions;$(ProjectDir)..\..\..\extensions\network;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\;$(ProjectDir)..\..\..\cocos2dx\platform\third_party\wp8\libcurl;$(ProjectDir)..\..\..\external;$(ProjectDir)..\..\..\external\libwebsockets\wp8\include;$(ProjectDir)..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\cocos2dx\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
|
||||
<DisableSpecificWarnings>4267;4251;4244;4453;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
@@ -230,7 +230,7 @@
|
||||
<Project>{a5ce59f9-2785-4e08-bd3c-0f370eeca439}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\external\Box2D\proj.wp8\Box2D.vcxproj">
|
||||
<Project>{79fc91d4-974c-4bc7-8e8c-79e194437de7}</Project>
|
||||
<Project>{b04642cc-e2c3-4388-8eb9-19ba3922060c}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\external\chipmunk\proj.wp8\chipmunk.vcxproj">
|
||||
<Project>{3ad76ea1-d698-40d2-b04d-d9ab8171f40b}</Project>
|
||||
|
||||
Reference in New Issue
Block a user