Commit Graph
871 Commits
Author SHA1 Message Date
wushenghua 80d9a88efd feat(m80-b2): twelve base profession action tables driven by the priority-row scan 2026-09-15 22:51:10 +08:00
wushenghua 0e174a6fcd docs(m80-b1): attempt receipt 2026-09-15 22:42:31 +08:00
wushenghua 18947d3407 feat(m80-b1): deterministic battle core with contract formulas and a byte-stable journal 2026-09-15 22:40:37 +08:00
wushenghua 09b34b8fc7 docs(m79): close the region content milestone 2026-09-15 19:58:04 +08:00
wushenghua 2a5b959d2c docs(m79-i10): attempt receipt 2026-09-15 19:57:34 +08:00
wushenghua f5758a7203 feat(m79-i10): region atlas page with clear state, renown and a shared atlas glyph 2026-09-15 19:48:00 +08:00
wushenghua 3509ff4379 docs(m79-i06): attempt receipt 2026-09-15 19:20:01 +08:00
wushenghua b20d038986 feat(m79-i06): first-clear facts and renown, route completion state and the renown formula 2026-09-15 19:10:02 +08:00
wushenghua e9cb7c4d28 docs(m79-i05): attempt receipt 2026-09-15 17:41:59 +08:00
wushenghua b871680539 fix(m79-i05): reach region two through the interface and remove the post-withdrawal dead end 2026-09-15 17:37:20 +08:00
wushenghua 8c19619410 docs(m79-h): attempt receipt 2026-09-15 17:00:28 +08:00
wushenghua a43381c694 feat(m79-h): region eight content closes the full design content set with a sixteen-contract gate 2026-09-15 16:55:58 +08:00
wushenghua 5a581f9357 docs(m79-takeover): attempt receipt 2026-09-15 15:01:39 +08:00
wushenghua 295e07747b fix(m79-takeover): re-key 117 region 4-7 sprites, unify music loudness and add a sprite hygiene gate 2026-09-15 14:57:09 +08:00
wushenghua c71ab37a6b docs(m79-g): plan outputs and attempt receipt 2026-09-15 14:36:10 +08:00
wushenghua fd97d9f3b7 feat(m79-g): region seven battle art, battlefield, music and pose wiring 2026-09-15 14:31:53 +08:00
wushenghua 2fd90d87d3 docs(m79-f): plan outputs and attempt receipt 2026-09-15 13:04:44 +08:00
wushenghua a4de156535 feat(m79-f): region six battle art, battlefield, music and pose wiring 2026-09-15 13:00:37 +08:00
wushenghua d1716aa6bf docs(m79-e): plan outputs and attempt receipt 2026-09-15 10:36:46 +08:00
wushenghua 6a9518e31a feat(m79-e): region five battle art, battlefield, music and pose wiring 2026-09-15 10:32:44 +08:00
wushenghua 410f8a80f2 docs(m79-d): art/music attempt receipt 2026-09-15 10:25:37 +08:00
wushenghua 5f9723d2db feat(m79-d): region four battle art, battlefield, music and R2-R4 pose wiring 2026-09-15 10:15:56 +08:00
wushenghua 3b03f88ec2 docs(m79-d): attempt receipt 2026-09-15 10:06:11 +08:00
wushenghua abf2618d9b feat(m79-d): region four data and localisation with advancement gate through contract seven 2026-09-15 10:02:15 +08:00
wushenghua bd6a85b0ee docs(m79-c): attempt receipt 2026-09-15 09:49:44 +08:00
wushenghua 4b3089c8f4 feat(m79-c): region three content, art, music and an advancement gate through contract five 2026-09-15 09:42:18 +08:00
wushenghua af712a63cd feat(m79-b): contract advancement opens region two with its band, boss, battlefield and music 2026-09-15 06:59:21 +08:00
wushenghua d47f96ce96 docs(m79-a): attempt receipt 2026-09-15 06:07:36 +08:00
wushenghua 9aabf9c0c4 feat(m79-a): region 2 battle art, region battle/boss music and per-region family selection 2026-09-15 06:03:23 +08:00
wushenghua b3fa611c8e feat(m79-a): region 2 content, staged catalogue, localisation authorities and region banding 2026-09-15 05:53:22 +08:00
wushenghua 7ffc2bb9db docs(m79): region content plan (data landed, localisation and banding staged per region) 2026-09-15 02:14:36 +08:00
wushenghua 56060f6c06 feat(m78): battle-ready actor art with idle/strike poses 2026-09-15 01:59:29 +08:00
wushenghua 79d39dfd9c docs(m78): battle actor art plan replacing the portrait stickers 2026-09-15 01:44:24 +08:00
wushenghua 1176b42b82 docs(m77-d): attempt receipt 2026-09-15 01:43:49 +08:00
wushenghua 1fe13e7b2f feat(m77-d): battle captions, colour-cue mode and dual-scale battle ink gate 2026-09-15 01:36:15 +08:00
wushenghua 7769cc8b6e docs(m77-c): attempt receipt 2026-09-15 00:25:56 +08:00
wushenghua 92e7cfdedd feat(m77-c): battle SFX (contract BAT 1-60), region-1 battle/boss music and beat audio wiring 2026-09-15 00:17:21 +08:00
wushenghua eb324ecdc3 feat(m77-b): battle event beats, actor poses and accessibility switches 2026-09-14 22:32:57 +08:00
wushenghua 6c853c0807 docs(m77): log the battle-actor art replacement the owner flagged 2026-09-14 22:19:43 +08:00
wushenghua 3e23e37785 feat(m77-a): Windglass Verge battle field, region-1 actor art and a field gate 2026-09-14 22:13:13 +08:00
wushenghua b9d26affb2 docs(m77): battle presentation plan with the owner's deferred-acceptance instruction 2026-09-14 21:45:20 +08:00
wushenghua 180bbb1e2f feat(m76-d): four listenable mixdowns for the owner audio gate 2026-09-14 21:22:18 +08:00
wushenghua 313a5a46b4 docs(m76-c): record the audio attempt receipt 2026-09-14 21:20:44 +08:00
wushenghua 41374ee056 feat(m76-c): wire runtime audio into the entry shell with cycle and entry gates 2026-09-14 21:12:43 +08:00
wushenghua e2cc351e4f feat(m76-b): full 144-event SFX slice with canonical names, retries and validation 2026-09-14 20:47:07 +08:00
wushenghua f37953c31e docs(m76-a): ledger entry for the audition batch and its spend 2026-09-14 19:36:41 +08:00
wushenghua 7f7ec58c0f feat(m76-a): full non-battle music audition set (7 beds) with loudness pass 2026-09-14 19:36:12 +08:00
wushenghua 4efe4d2c5e feat(m76-a): ElevenLabs audition batch (12 SFX x2 + guild music bed) with processed candidates 2026-09-14 19:33:34 +08:00
wushenghua b97a024920 docs(m76): standing ElevenLabs audio authorization; track Godot .uid files, drop debug scripts 2026-09-14 19:30:04 +08:00
wushenghua dc1cbafa1f docs(m76): audio slice plan, audition manifests and dry-run music tool 2026-09-14 19:28:10 +08:00