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aetherbound-guild/CURRENT_CHECKPOINT.md
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# Current Checkpoint
Active Goal: `docs/goals/PHASE7_UI_PRODUCTION_ATLAS_GOAL.md`
Active contract: `docs/presentation/PHASE7_UI_PRODUCTION_CONTRACT.md`
Active ledger: `docs/reviews/PHASE7_UI_PRODUCTION_LEDGER.md`
Baseline: `9a734e913cabc9846edca754c1666399ff501e71`
Candidate source: `7bfd7b5c248a7f02a7eefcfeecfe42f534a7c673`
Stage: `UI_PRODUCTION_ATLAS_CANDIDATE_READY`
The Phase 6 battle, VFX and equipment direction is Owner-accepted. Phase 7
turns the existing 50-screen design inventory into an individually viewable,
Chinese-first, production-oriented landscape HTML atlas. Runtime, engine,
audio, bulk asset production, device, package and release work remain frozen.
Strongest evidence: static design validation, exact asset-provenance checks,
fixed-source browser interaction and responsive-layout verification, offline
self-contained bundle verification, and agent visual review. The authoritative
browser evidence is ignored local evidence at
`prototype/gallery/evidence/r7-candidate-7bfd7b5-attempt02/`; its 20-row
inventory SHA-256 is
`0acb79ef3b59de1623d7fd7b4b2cc5ffb022d732652a536918d5d95734543d61`.
The bundle SHA-256 is
`e54f910df77502d2ea8521829d38062501ba9fe861cb36017ceb22ec2d6990ee`.
Owner comprehension, visual acceptance and authorization for a Godot vertical
slice remain open. The shortest next action is Owner review of the published
Phase 7 Gallery atlas.